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ThibautDemare
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Add the teleportation's bonus

@@ -479,6 +481,10 @@ class Client

when 'EMP exploded'
@gameObjects[event.id].wavesEffect()

when 'teleportation'
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Why is this needed?

@fmdkdd
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fmdkdd commented Apr 12, 2012

Good idea overall, but it needs more polish.

Is there a particularly good gameplay reason for the teleporter work only in one direction?
A portal mechanism could be more fun. I'd like to try.

We also need cool graphic effects, but that can wait.

@ThibautDemare
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I thought it would be too powerful if it works in two directions, but why not...
I take into account the comments and I do the necessary changes.

@ThibautDemare
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If you want for the semicolon... it did not seem to be a problem to the compiler

For the effect it is because I have not finished and when I have commited I had not yet had this idea.

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