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@@ -479,6 +481,10 @@ class Client | |||
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when 'EMP exploded' | |||
@gameObjects[event.id].wavesEffect() | |||
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when 'teleportation' |
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Why is this needed?
Good idea overall, but it needs more polish. Is there a particularly good gameplay reason for the teleporter work only in one direction? We also need cool graphic effects, but that can wait. |
I thought it would be too powerful if it works in two directions, but why not... |
If you want for the semicolon... it did not seem to be a problem to the compiler For the effect it is because I have not finished and when I have commited I had not yet had this idea. |
Add the teleportation's bonus