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Graphics

Just a little program to experiment with computer graphics using OpenGL, GLFW, and Glad.

Compilation

To compile in Unix-like systems you can use the included makefile:

The program needs GLFW, Glad and cglm.

Clone the submodules if you haven't

$ git clone --recurse-submodules https://github.com/fmaggi/Graphics.git
$ make setup

This will build the directories and libraries

To compile the executable
$ make

Extra info

A lot of the code here was inspired by Yan Chernikov's explanations and examples at his youtube channel The Cherno and his game engine Hazel. I am currently trying to write my own physics engine, mainly as a challenge to my self. I am using Box2D by erincatto as my reference.

The code is very well written and very understandable.

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