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Get the correct PlayButtonOverlayView object for bufferAnimate #195

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kasrinat
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For bufferAnimate() to work, it needs to call startBuffering() and
stopBuffering() on the right playBtn object. Tested the compiled swc on
a custom player page. Please verify on your end.

For bufferAnimate() to work, it needs to call startBuffering() and
stopBuffering() on the right playBtn object. Tested the compiled swc on
a custom player page. Please verify on your end.
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Hello, checking on the validity of this pull request on your end.
Thanks

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