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GLL/GL on simplices with recursive points #46
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This all seems eminently reasonable. I had a few comments. Major point is whether we want to re-implement recursivenodes
or create a dependency. It should be a simple install procedure and would give us more features and let us incrementally get rid of old code like for orthogonal bases! But before we embark on a major undertaking like that, we should probably see where elements, etc, wind up with ongoing UFL work.
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I still think the discussion of using vs recreating recursivenodes is worth having, but it's probably best not to create a new dependency at this point?
You can compare the approaches in other projects.
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