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mrachh committed Sep 30, 2022
1 parent 78a4da3 commit 9ef07ff
Showing 1 changed file with 13 additions and 14 deletions.
27 changes: 13 additions & 14 deletions examples/test_surfsmooth.f90
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ program smoother

! order with which to discretize the skeleton patches (pick
! something high-order)
norder_skel = 8
norder_skel = 12

! order with which to discretize the smooth patches, choose
! something reasonable: 4, 6, 8, 10, etc.
Expand All @@ -54,7 +54,7 @@ program smoother
! adapt_flag = 0 -> no adaptivity, mean triangle size
! adapt_flag = 1 -> some adaptivity, alpha form
! adapt_flag = 2 -> full recursive definition, slightly slower
adapt_flag = 0
adapt_flag = 1


!
Expand All @@ -63,7 +63,7 @@ program smoother
! in relation to triangle diameter
! \sigma_{j} = D_{j}/rlam
!
rlam = 10.0d0 !(usual value)
rlam = 2.5d0 !(usual value)

!rlam = .5d0
!rlam = 1
Expand Down Expand Up @@ -104,8 +104,8 @@ program smoother



! nombre='./geometries/msh_files/Round_1.msh'
! filename='./../Geometries_go3/Round_1_borrame'
nombre='./geometries/cuboid_a1_b2_c1p3.tri'
filename='./Geometries_go3/cuboid_a1_b2_c1p3'
!!! point inside to check Gauss integral
! x0=0.0d0
! y0=0.0d0
Expand All @@ -119,15 +119,15 @@ program smoother
! y0=0.0d0
! z0=1.5d0

! nombre='./geometries/wing.tri'
! filename='./geometries_go3/wing_smooth'
! nombre='./geometries/goyle.tri'
! filename='./geometries_go3/goyle_smooth'
!!! point inside to check Gauss integral
x0=0.0d0
y0=0.0d0
z0=1.5d0

nombre = './geometries/FORK.a.tri'
filename= './geometries_go3/fork_smooth'
! nombre = './geometries/FORK.a.tri'
! filename= './geometries_go3/fork_smooth'

! nombre='./geometries/msh_files/Round_1.msh'
! filename='./../Geometries_go3/Round_1'
Expand Down Expand Up @@ -285,11 +285,6 @@ program smoother
end if


! plot the skeleton mesh
plot_name = 'skeleton.vtk'
call plotskeletonvtk(Geometry1, plot_name)



!call refineskeleton(Geometry1, nrefine)

Expand All @@ -306,6 +301,10 @@ program smoother
print *, " "
print *, " "

! plot the skeleton mesh
plot_name = 'skeleton.vtk'
call plotskeletonvtk(Geometry1, plot_name)

call start_Feval_tree(Feval_stuff_1, Geometry1, rlam)
call funcion_Base_Points(Geometry1)

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