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FB Capture SDK 2.2 Release Note

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@grancia grancia released this 06 Aug 18:23
· 19 commits to master since this release

Improves

  • Enable video encoding without any audio devices
    We were not able to get video output when no audio device is attached, but now you can get video output without any audio devices. It means you're able to get mp4 and live streaming without audio devices.

  • Clean up encoding session clearly in nVidia
    Since nVidia Encode doesn't allow to have multiple encoding sessions in driver layer, it can make conflict with other nVidia encode program if it holds encoding session. So now it cleans up encoding session clearly after encoding and capability check(for nvidia driver version check).

Fixes

  • Fixed getting wrong resolution on non-360 screenshot and video in Unity Sample
  • Fixed not getting screenshot output(sometimes w/ crash) in standalone build of Unity Sample
  • Fixed encoding corruption bug with passing null texture from Unity
  • Fixed crash bug happening on exiting app in AMD driver

Since we can't push large size file through git command by LFS issue, you should manually download attached zip files and put them under "Source Codes\FBCaptureSDK" folder and "Sample\Unity\Assets\Plugins\x86_64". Sorry for the inconvenience!

AMD.zip: Source Codes\FBCaptureSDK\AMD

NVidia.zip: Source Codes\FBCaptureSDK\NVidia

RTMP.zip: Source Codes\FBCaptureSDK\RTMP

Spatialmedia.zip: Source Codes\FBCaptureSDK\Spatialmedia

Wamedia.zip: Source Codes\FBCaptureSDK\Wamedia

FBCapture.dll: Samples\Unity\Assets\Plugins\x86_64

Build tool: Visual Studio 2015

If you encounter any issue on building project, please feel free to ask on Issues thread.
Thanks,