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1.1.1 Update!

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@eyesniper2 eyesniper2 released this 17 Feb 08:28
· 49 commits to master since this release

What’s new?

  • “make citizen %id number% build “%schematic name%” at %location% [speed %number%] for %player%” – Possibly the biggest flagship feature for this version. This will have a NPC build a schematic that is located in this directory “plugins/Builder/schematics/” block by block. You will also need to have the builder plugin which can be found here: http://ci.citizensnpcs.co/job/Builder/
  • “(NPC|Citizen)['s] [is] name[d] [is] “%string%”” - A conditional check using citizens names over id numbers. This will allow faster writing for redundant NPC’s. Thanks ShepherdJerred for the suggestion and the “if player is within %number% blocks of npc named ”%sting%”” will be coming soon!
  • “shiny %itemstacks%” - A quick fix for skQuery’s glowing items in 1.8. Will be removed after skQuery updates, this does require ProtocolLib to work.
  • “side bar is set for %player%” - A conditional check to see if the sidebar is set for a player. 1.8 is required.
  • “set tab header to “%string%” and footer to “%string%” for %player%” - Set the tab heads and footers for a player. 1.8 is required.
  • “set action bar of %player% to “%string%”” - Set the action bar of a player, will fade away after a bit. 1.8 is required.
  • “show [%number of particles%] “%name of particle %” particle[s] at %location% [offset with %x offset%, %y offset% (and|,) %z offset%] for %player%" – Added client side 1.8 particles. List of particles can be found here. http://hastebin.com/ibumabezen.md

Fixes:

  • Fixed error produced by trying to wipe a scoreboard when it didn’t exist.
  • Fixed on crafting click being triggered by the slots in the hot bar as well.