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{ | ||
"presets": ["@babel/preset-env"] | ||
} |
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node_modules | ||
credentials.json |
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This software is published under the following licenses. You may select the license of your choice. | ||
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MIT License | ||
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Copyright (c) 2019 Evad37 | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | ||
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Creative Commons Attribution 4.0 International Public License | ||
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For a human-readable summary, see https://creativecommons.org/licenses/by/4.0/ | ||
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By exercising the Licensed Rights (defined below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution 4.0 International Public License ("Public License"). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions. | ||
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Section 1 – Definitions. | ||
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Adapted Material means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the Licensed Material is a musical work, performance, or sound recording, Adapted Material is always produced where the Licensed Material is synched in timed relation with a moving image. | ||
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Where the Licensed Rights include Sui Generis Database Rights that apply to Your use of the Licensed Material: | ||
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For the avoidance of doubt, this Public License does not, and shall not be interpreted to, reduce, limit, restrict, or impose conditions on any use of the Licensed Material that could lawfully be made without permission under this Public License. | ||
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# modular-wiki-userscript-base | ||
A base for creating MediaWiki userscripts using ES6 modules | ||
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## How to use | ||
1. Downloads files and install dependenices | ||
2. Rename the directory "myscriptname-src", replacing 'myscriptname' with the name of your userscript | ||
3. Edit package.json: | ||
* In the "build:bundle" script, replace 'myscriptname' with the name of the your userscript | ||
* Replace other keys as require, e.g. name, verson, description, homepage... | ||
4. Write your script within the the "`yourScriptName`-src" | ||
* You can write in modern javascript | ||
* Modules go in the "/modules" subdirectory, and can use es6 `import` and `export` | ||
* index.js is for loading dependencies - typically, ResourceLoader modules and document ready, but other dependencies can go in the Promise.all array | ||
* Write your App in App.js, importing modules as required | ||
* While Node modules could be imported, their licences (and their dependencies' licences) might not be compatible with your required licence (CC-BY-SA 3.0 for most Wikimedia wikis, like Wikipedia) | ||
5. Build your app by running `npm build`. This writes two files to the "dist" directory: | ||
1. out.js - Bundled/transpiled version of the code, with an inline sourcemap for debugging with devtools. | ||
- You can use this code for the sandbox or testing version of your userscript. | ||
2. out.min.js - Minified version of out.js, without a sourcemap. | ||
- You can use this code for the main version of your userscript (that other users import), in order to reduce file size. Keep in mind that without a sourcemap, debugging could be harder | ||
6. Commit changes and push to your repository | ||
7. Deploy to the wiki using `node deploy` (or by manually copy the built files). Or deploy just the sandbox version using `node deploy --sandbox`. | ||
- This requires some initial setup before first use: | ||
1. Set up a bot password from [[Special:BotPasswords]] | ||
2. Create a file `credentials.json` to store the username and password. This should be a plain JSON file, like: | ||
```json | ||
{ | ||
"username": "Exampleuser@somedescription", | ||
"password": "mybotpassword1234567890123456789" | ||
} | ||
``` | ||
*Do **not** commit this file to your repository!* | ||
3. Edit deploy.js, filling in the full page names of the main and sandbox versions of the script in the `SCRIPT_PAGE` and `SCRIPT_SANDBOX_PAGE` constants. |
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/* eslint-env node */ | ||
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const fs = require('fs'); | ||
const mwn = require('mwn'); | ||
const {exec} = require('child_process'); | ||
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// JSON file with your username and bot password. Set up a bot password from [[Special:BotPasswords]] | ||
const credentials = require('./credentials.json'); | ||
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// name of the on-wiki script page name | ||
const SCRIPT_PAGE = ''; | ||
const SCRIPT_SANDBOX_PAGE = ''; | ||
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const sandboxOnly = process.argv[2] === '--sandbox'; | ||
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const site = new mwn({ | ||
apiUrl: 'https://en.wikipedia.org/w/api.php', | ||
username: credentials.username, | ||
password: credentials.password | ||
}); | ||
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const version = require('./package.json').version; | ||
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exec('git log -1 --pretty=%B', (err, stdout) => { | ||
let editSummary; | ||
if (err) { | ||
editSummary = `v${version}: updating`; | ||
} else { | ||
let last_commit_summary = stdout.trim(); | ||
editSummary = `v${version}: ${last_commit_summary}`; | ||
} | ||
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site.loginGetToken().then(() => { | ||
let outjs = fs.readFileSync(__dirname + '/dist/out.js').toString(); | ||
site.save(SCRIPT_SANDBOX_PAGE, outjs, editSummary).then(() => { | ||
console.log(`Successfully saved dist/out.js to ${SCRIPT_SANDBOX_PAGE}`); | ||
if (!sandboxOnly) { | ||
let outminjs = fs.readFileSync(__dirname + '/dist/out.min.js').toString(); | ||
site.save(SCRIPT_PAGE, outminjs, editSummary).then(() => { | ||
console.log(`Successfully saved dist/out.min.js to ${SCRIPT_PAGE}`); | ||
}, () => { | ||
console.log(`Failed to edit ${SCRIPT_PAGE} :(`); | ||
}); | ||
} | ||
}, () => { | ||
console.log(`Failed to edit ${SCRIPT_SANDBOX_PAGE} :(`); | ||
}); | ||
}); | ||
}); |
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