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[0626e90]: fix some virtual functions, add missing parameters etc. (Mr-Auto) #397
[264b3de]: look thru entity virtual functions to understand them better, fix some, add missing parameters, make the vtable hooks not require giving the full signature, instead you can point to the function pointer. Fix auto doc (again) (Mr-Auto) #397
[38f0d5b]: some post merge changes, update docs (Mr-Auto) #397
[6b7d54f]: update and fix entity casting, also rename variables in Animation (Mr-Auto) #397
[c417296]: update vtable names for vtable_sizes.csv, update full doscs (Mr-Auto) #397
[b9acb98]: exposing more vitrual functions and hooks (Mr-Auto) #397
[8c1a691]: add SOUNDID alias, add function to convert from it to VANILLA_SOUND and vice versa. Some comments fix, clean up Entity file a little,expose some more stuff (Mr-Auto) #397
[edd94cb]: add and improve entity attach/detach (Mr-Auto) #397
[5a09f69]: fix invalidating iterator in remove_spawn (Mr-Auto) #397
[665428d]: fix Backpack subclass in lua, add more hookable functions to lua, test them etc. some comments and name changes, filter out bad pointers in vtable_sizes generated by info_dump (Mr-Auto) #397
[79dcb16]: typos and YellowCape base (Mr-Auto) #397
[380de08]: rename pickup to give_powerup and expose it, fix comments for vtable function that have different name for hook vs function itself, some comments here and there (Mr-Auto) #397
[85b8999]: make b3f optional in set_draw_depth, manually align some comments in entity and movable (Mr-Auto) #397
[0d42b36]: rename generate_fall_poof_particles, also Floor and Door virtuals using MemFun (Mr-Auto) #397