Releases: esmjanus/snes9xTYL
snes9xTYL Mod 180404
Changes:
- Fixed Brawl Brothers.
- Added extended height support. To use it just disable Render PAL as NTSC option in VIDEO Menu. This will render 240 lines on NTSC games that need it, for example: Daisenryaku Expert.**
- Added a temporary quick fix to create S9XTYLSAVES folder in /PSP/SAVEDATA directory. For some reason it wasn't being created automatically.**
** There are better ways to solve these issues but I don't have enough time to work in this emulator so I'll leave it like that for now.
Click here to download the latest version.
snes9xTYL Mod 171023
- Added support for Far East of Eden - Tengai Makyou Zero english translation.
Important: Make sure to backup your SAVES and/or S9XTYLSAVES folders just in case something goes wrong.
Note: Some games run faster if "Ignore Palette writes" and/or "Simple Palette writes" are enabled on MISC->Hack/debug menu.
- s9xTYLcm version is mean to be used on PSVita with Adrenaline, eCFW ARK, VHBL, etc. It works on PSP too but is slower than s9xTYLme version.
- s9xTYLme version uses Media Engine for sound emulation and is faster than s9xTYLcm. It is not compatible with PSVita.
Snes9xTYL Mod 171017
- Fixed a bug on snes9xTYL Mod 171008 that may corrupt savestates on some games.
- Fixed a bug on Super Mario RPG that was causing graphical glitches on battles if speedhacks from snesadvance.dat were not enabled.
- Improved accuracy of Super FX emulation.
- Replaced SA1 option on MISC->Hack/debug menu for SFX overclock to control speed/accuracy.
- Added a new option to adjust sound volume level on SOUND menu (Higher values can cause noise on some games).
- Added compatibility for SD Gundam GX, and Top Gear 3000/The Planet's Champ TG3000.
- Fixed Dungeon Master.
- Added speedhack for Ace o Nerae (and his english translation: Aim for the Ace v1.2) from snes9x 3DS.
- Added Brunnis input lag fix from snes9x2010 (Reduce input lag by 1 frame).
Important: Make sure to backup your SAVES and/or S9XTYLSAVES folders just in case something goes wrong. Previous version 171008 has a bug that may corrupt savestates on some games so It was deleted.
Note: Some games run faster if "Ignore Palette writes" and/or "Simple Palette writes" are enabled on MISC->Hack/debug menu.
- s9xTYLcm version is mean to be used on PSVita with Adrenaline, eCFW ARK, VHBL, etc. It works on PSP too but is slower than s9xTYLme version.
- s9xTYLme version uses Media Engine for sound emulation and is faster than s9xTYLcm. It is not compatible with PSVita.
snes9xTYL Mod 170828
- Improved sound emulation.
- Fixed a bug on Super Double Dragon (If START button was pressed, the second player was activated and controlled by the same gamepad).
- Fixed Fire Emblem: Genealogy of the Holy War/Seisen no Keifu english translation.
- Fixed Mega Man X3: Zero Project romhack.
- Added some optimize compiler options, thanks to @rereprep for the help.
- Minor changes and optimizations.
Note: Some games run faster if "Ignore Palette writes" and/or "Simple Palette writes" are enabled on MISC->Hack/debug menu.
Reminder: cm version is mean to be used on PSVita with Adrenaline, eCFW ARK, VHBL, etc. It works on PSP too but is slower than me version. me version uses Media Engine for sound emulation and It is incompatible with PSVita.
snes9xTYL Mod 170727
-Fixed Speed hacks option that wasn't saved separately for each game.
-Added optimizations for SA1 games.**
-Added support for Super Mario World VLDC 9 romhack.**
-Added code to apply hardcoded speedhack patches for the main CPU and SA1 games.**
-Added instructions to specifically allow games to wake the SA1 chip from the main CPU.**
-Implemented SA1 sleep speedhack on the following games:**
Super Mario RPG.
Kirby’s Dreamland.
Jikkyou Oshaberi Parodius.
Kirby Super Star.
Marvelous.
Super Robot Taisen.
Panic Bomber World.
Dragon Ball Hyper Dimension.
SD Gundam Next.
Power Rangers Zeo.
Daisenryaku Expert 2.
Masters New Augusta 3.
Bass Fishing.
J96 Dream Stadium.
Shining Scorpion.
Pebble Beach New.
PGA European Tour.
SD F1 Grand Prix.
-Minor changes and optimizations
**Changes based on snes9x 3DS.
snes9xTYL Mod 170521
-Fixed getting back to XMB menu at starting the emulator due to a wrong Heap size on ME version. Thanks to @kylon for the advice.
-Fixed savestates.
-Fixed SAVES folder detection.
-Enabled PSP Clockspeed change on ME version.
-Enabled adhoc/netplay suppport.
-Added standby/sleep mode on ME version, but it is disabled during netplay to prevent losing adhoc connection.
-Optimized Offset per Tile renderer, this gives an speed boost on some games like StarFox, Tetris Attack, Kirby's Avalanche, Strike Gunner STG, etc. Thanks to snes9x_3DS by @bubble2k16.