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Simulator Messages, Typo fixes, Tribe documentation, button funcs (#73)
* add function definition for AddCreature * Add MouthTypes to CommonIDs.h * Add name for Unk10 in enum CreaturePersonality * Add definitions to Cursors.h * Fix typo, remove duplicate of auto_METHOD(cEditor, bool, AddCreature, add comment to funcC0h in cTribe.h * Add enum of identity colors to cIdentityColorable * Add several more cursors * ammend comment * remove mouthtypes commit * Add space game cursors * fix compile error in cursors.h * remove erroneous comment * change mIDColorID to use IdentityColors * Add 2 new dev cheats (devEffectLog & PrintCursor), add support for palette subcategories in part icon capture. NOTE: UNTESTED! For those who can, please compile this and test it ingame before accepting/rejecting PR. * fix improper effects detour * document several part unlocking related fields * add comment to cCollectibleItems::sub_597BC0 * Add cursors, Document string format for CursorManager::Load * fix typo * Add Math::GetDistance * Revert "Add Math::GetDistance" This reverts commit cc145ad. * Begin redoing EP1 object system * Revert "change mIDColorID to use IdentityColors" This reverts commit 489f3ad. * Update cIdentityColorable.h * cTribeHut - Document field_218 * cTribeHut - document field_21C * Resolve 4/5 PR change requests * add 'class' to identitycolor enum * SpawnNpcTribe's 4rd interger arg = foodAmount * fix typo * fix typo in LoadBackgroundFiles * Add message enums to SimulatorMessages.h, organize by stage * fix typo * Clarify new simulator messages * Clarify more messages * Add messages, change 1 type * Update SimulatorMessages.h * Update SimulatorMessages.h * fix typo * Document tribe vars * Document cTribe.mbMembersFlee, add Button funcs, fix documentation comments * Annotate unknown func * Resolve PR issues * Revert cTribeTool temp fix
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