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feat: experimental sharding backend #1544
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Co-authored-by: José Valim <[email protected]>
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Adds a proof-of-concept implementation for sharding as an Nx meta-compiler.
In the current proposal, we shard inputs according to an arbitrary slicing configuration, and the compiler then does its best to propagate those slices through to the output. The compiler can then build a separate {args, function, reducer} tuple for each of the output shards, where:
The following example showcases how we can shard the example function into 4 separate shards. This happens because There are 2 shards for arg1, and only the first axis of arg0 is able to be sharded, due to the other 2 axes being connected to contracting axes in the dot product.