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feat: New Crowdin translations (auto-merged 🤖) (#2065)
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MarshallOfSound authored Oct 1, 2021
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6 changes: 3 additions & 3 deletions content/de-DE/website/i18n/code.json
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{
"theme.NotFound.title": {
"message": "Page Not Found",
"message": "Seite nicht gefunden",
"description": "The title of the 404 page"
},
"theme.NotFound.p1": {
"message": "We could not find what you were looking for.",
"message": "Wir konnten leider nicht finden, wonach du suchst.",
"description": "The first paragraph of the 404 page"
},
"theme.NotFound.p2": {
"message": "Please contact the owner of the site that linked you to the original URL and let them know their link is broken.",
"description": "The 2nd paragraph of the 404 page"
},
"theme.AnnouncementBar.closeButtonAriaLabel": {
"message": "Close",
"message": "Schließen",
"description": "The ARIA label for close button of announcement bar"
},
"theme.blog.paginator.navAriaLabel": {
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2 changes: 1 addition & 1 deletion content/de-DE/website/locale.yml
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Expand Up @@ -75,7 +75,7 @@ releases:
stable_desc: Regelmäßige, unterstützte Versionen
beta_releases: Beta-Veröffentlichungen
beta_desc: Teste deine App mit anstehenden Änderungen
alpha_releases: Alpha Releases
alpha_releases: Alpha Veröffentlichungen
alpha_desc: Test features slightly more on the edge
nightly_releases: Nighly-Veröffentlichungen
nightly_desc: Experimentiere mit den neuesten Funktionen
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12 changes: 6 additions & 6 deletions content/ja-JP/docs/tutorial/devices.md
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# Device Access
# デバイスアクセス

Like Chromium based browsers, Electron provides access to device hardware through web APIs. For the most part these APIs work like they do in a browser, but there are some differences that need to be taken into account. The primary difference between Electron and browsers is what happens when device access is requested. In a browser, users are presented with a popup where they can grant access to an individual device. In Electron APIs are provided which can be used by a developer to either automatically pick a device or prompt users to pick a device via a developer created interface.
Chromium ベースのブラウザのように、Electron はウェブ API を介してデバイスハードウェアへのアクセスを提供します。 ほとんどの場合これらの API はブラウザと同じように動作しますが、いくつかの違いを考慮しなければなりません。 Electronとブラウザの主な違いは、デバイスアクセスが要求されたときに起きることです。 ブラウザでは、ユーザーにポップアップが表示され、ユーザーは個々のデバイスにアクセスを許可できます。 Electron API では、デバイスを自動選択したり開発者が作成したインターフェースを介してユーザーにデバイス選択を促したりするために、開発者が利用できる API を提供しています。

## Web Bluetooth API
## ウェブ Bluetooth API

The [Web Bluetooth API](https://web.dev/bluetooth/) can be used to communicate with bluetooth devices. In order to use this API in Electron, developers will need to handle the [`select-bluetooth-device` event on the webContents](../api/web-contents.md#event-select-bluetooth-device) associated with the device request.
[ウェブ Bluetooth API](https://web.dev/bluetooth/) は、Bluetooth デバイスとの通信に利用できます。 この API Electron で使用するには、開発者がデバイスリクエストに関連する[webContents の `select-bluetooth-device` イベント](.../api/web-contents.md#event-select-bluetooth-device) をハンドリングする必要があります。

### サンプル

This example demonstrates an Electron application that automatically selects the first available bluetooth device when the `Test Bluetooth` button is clicked.
この例では、`Test Bluetooth` ボタンがクリックされたときに最初に利用可能な Bluetooth デバイスを自動的に選択する、Electron のアプリケーションを示しています。

```javascript fiddle='docs/fiddles/features/web-bluetooth'

```

## WebHID API

The [WebHID API](https://web.dev/hid/) can be used to access HID devices such as keyboards and gamepads. Electron provides several APIs for working with the WebHID API:
[WebHID API](https://web.dev/hid/) は、キーボードやゲームパッドなどの HID デバイスのアクセスに利用できます。 Electron は、WebHID API と連携するためにいくつかの API を提供しています。

* The [`select-hid-device` event on the Session](../api/session.md#event-select-hid-device) can be used to select a HID device when a call to `navigator.hid.requestDevice` is made. Additionally the [`hid-device-added`](../api/session.md#event-hid-device-added) and [`hid-device-removed`](../api/session.md#event-hid-device-removed) events on the Session can be used to handle devices being plugged in or unplugged during the `navigator.hid.requestDevice` process.
* [`ses.setDevicePermissionHandler(handler)`](../api/session.md#sessetdevicepermissionhandlerhandler) can be used to provide default permissioning to devices without first calling for permission to devices via `navigator.hid.requestDevice`. Additionally, the default behavior of Electron is to store granted device permision through the lifetime of the corresponding WebContents. If longer term storage is needed, a developer can store granted device permissions (eg when handling the `select-hid-device` event) and then read from that storage with `setDevicePermissionHandler`.
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4 changes: 2 additions & 2 deletions content/pt-BR/docs/api/window-open.md
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# Opening windows from the renderer
# Abrindo janelas a partir do renderizador

There are several ways to control how windows are created from trusted or untrusted content within a renderer. Windows can be created from the renderer in two ways:
Existem várias maneiras de controlar como as janelas são criadas a partir de conteúdo confiável ou não confiável dentro de um renderizador. Windows can be created from the renderer in two ways:

* clicking on links or submitting forms adorned with `target=_blank`
* JavaScript calling `window.open()`
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