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[scripts][combat-trainer] Added CFW functionality #6877

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wants to merge 11 commits into from
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[scripts][combat-trainer] Added CFW functionality #6877

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hat071af
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@hat071af hat071af commented Jul 27, 2024

  1. Added combat-trainer logic for CFW
    Basically copied all relevant CFB sections and tweaked them to work for CFW.

Works independently of CFB and can be utilized together using these settings:

# zombie settings. Making a zombie in combat requires a waggle set called 'zombie' with CFB in it.
zombie:
  make: true
  summon: false
  stance: offense
  behavior: aggressive

# bonebug settings. Making a bonebug in combat requires a waggle set called 'bonebug' with CFW in it.
bonebug:
  make: true

Example waggles:

  cfb: &cfb
    Call from Beyond:
      mana: 30
  cfw: &cfw
    Call from Within:
      mana: 6

  zombie:
    << : *cfb
  bonebug:
    << : *cfw 

The script will prioritize summoning a dormant CFB > creating a CFW > creating a CFB in order of least to most complicated to create in order to get your pets going as quickly as possible.

  1. Added cyclic release message for CFW to common-arcana

  2. Added CFW entry to base-spells

hat071af added 10 commits July 22, 2024 21:54
Basically copied all relevant CFB sections and tweaked them to work for CFW.

Works in conjunction with CFB using these settings:

# zombie settings. Making a zombie in combat requires a waggle set called 'zombie' with CFB in it.
zombie:
  make: true
  summon: false
  stance: offense
  behavior: aggressive

# bonebug settings. Making a bonebug in combat requires a waggle set called 'bonebug' with CFW in it.
bonebug:
  make: true
@hat071af hat071af changed the title Cfw Added CFW functionality Jul 27, 2024
@MahtraDR MahtraDR changed the title Added CFW functionality [scripts][combat-trainer] Added CFW functionality Jul 30, 2024
@hat071af
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Closing request to split up the 3 files into separate pull requests.

@hat071af hat071af closed this Jul 30, 2024
@hat071af hat071af deleted the CFW branch July 30, 2024 02:54
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