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Merge pull request #6696 from MahtraDR/taisidon_dot_lic
[new script] Taisidon.lic
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custom_require.call(%w[common equipmanager common-travel]) | ||
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class Taisidon | ||
def initialize | ||
arg_definitions = [ | ||
[ | ||
{ name: 'restart', regex: /restart/i, optional: true, description: 'Start in the Morgue instead of on the dock.' }, | ||
] | ||
] | ||
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args = parse_args(arg_definitions, true) | ||
EquipmentManager.new.empty_hands | ||
@murderer = '' | ||
@weapon = '' | ||
@crimescene = '' | ||
@rooms = %w[16030 16027 16028 16029 16025 16026] | ||
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if args.restart | ||
DRCT.walk_to('16031') | ||
morgue | ||
else | ||
DRC.bput('get my boarding pass', 'You get', 'What were') | ||
start_story | ||
end | ||
end | ||
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def start_story | ||
case DRC.bput('redeem my pass', 'Once you redeem this', 'The REDEEM verb is used', 'Your task is to identify the murderer', 'The representative for a short cruise', 'The cruise coordinator takes') | ||
when 'The representative for a short cruise' | ||
echo "You're in the wrong room. Go to 15979." | ||
when 'The REDEEM verb is used' | ||
echo "You have no passes! Fix the things to board the Morada" | ||
exit | ||
when 'Once you redeem this' | ||
start_story | ||
when 'The cruise coordinator takes' | ||
EquipmentManager.new.empty_hands | ||
DRC.bput('ask coordinator about access', 'Your task is to identify') | ||
morgue | ||
end | ||
end | ||
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def morgue | ||
case DRC.bput('study corpse', /clean edges/, /flesh and bone/, /internal bleeding/, /severe lacerations/, /curved puncture wounds/, | ||
/ragged edges/, /criss-crossed/, /gashes and severe blunt/, /deep and lethal/) | ||
when /clean edges/ | ||
@weapon = 'zills' | ||
when /flesh and bone/ | ||
@weapon = 'cleaver' | ||
when /internal bleeding/ | ||
@weapon = 'baton' | ||
when /severe lacerations/ | ||
@weapon = 'bottle' | ||
when /curved puncture wounds/ | ||
@weapon = 'corkscrew' | ||
when /ragged edges/ | ||
@weapon = 'knife' | ||
when /criss-crossed/ | ||
@weapon = 'comb' | ||
when /gashes and severe blunt/ | ||
@weapon = 'logbook' | ||
when /deep and lethal/ | ||
@weapon = 'paintbrush' | ||
else | ||
echo("needs new match!!") | ||
end | ||
echo("Weapon: #{@weapon}") | ||
patrol | ||
end | ||
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def questioning | ||
return unless @murderer == '' | ||
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# check alibi | ||
suspect = DRRoom.npcs.first | ||
case DRC.bput("ask #{suspect} about alibi", /says with a nervous tic/, /says coughing awkwardly/, 'Usage', /blinking excessively/, /says with trembling hands/, | ||
"says, fingers tapping", /shifty eyes/, /tugging at their uniform/, /flushed face/, /pacing/, "says, \"") | ||
when 'Usage' | ||
echo("Something's wrong. Check the things!") | ||
exit | ||
when /says with a nervous tic/, /trembling hands/, /shifty eyes/, /tugging at their uniform/, /flushed face/, /pacing/, /blinking excessively/, "says, fingers tapping", /says coughing awkwardly/ | ||
@murderer = suspect | ||
echo("THATS THE GUY!") | ||
when /says,/ | ||
echo("The #{suspect} is innocent.") | ||
end | ||
end | ||
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def investigate(room) | ||
return unless @crimescene == '' | ||
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case DRC.bput('search room', 'uncovers an area of', 'fails to turn up any clues', 'I could not find') | ||
when 'I could not find' | ||
echo("Something's wrong. Check the things!") | ||
exit | ||
when 'fails to turn up any clues' | ||
echo("This is not the room, keep looking.") | ||
when 'uncovers an area of' | ||
echo("THIS IS THE SCENE OF THE CRIME!") | ||
if room == '16026' | ||
@crimescene = 'bar' | ||
elsif room == '16025' | ||
@crimescene = 'lounge' | ||
elsif room == '16028' | ||
@crimescene = 'buffet' | ||
elsif room == '16029' | ||
@crimescene = 'quarterdeck' | ||
elsif room == '16027' | ||
@crimescene = 'promenade' | ||
elsif room == '16030' | ||
@crimescene = 'foredeck' | ||
else | ||
echo("Something's wrong. Check the things!") | ||
exit | ||
end | ||
end | ||
end | ||
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# ACCUSE chef WITH knife IN bar | ||
def accuse | ||
echo("Murderer: #{@murderer}") | ||
echo("Weapon: #{@weapon}") | ||
echo("Crime Scene: #{@crimescene}") | ||
DRC.bput("accuse #{@murderer} with the #{@weapon} in #{@crimescene}", /coupon/) | ||
EquipmentManager.new.empty_hands | ||
end | ||
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# move around to investigate | ||
def patrol | ||
@rooms.each do |room| | ||
DRCT.walk_to(room) | ||
questioning | ||
investigate(room) | ||
if @crimescene != '' && @murderer != '' | ||
break | ||
end | ||
end | ||
accuse | ||
end | ||
end | ||
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Taisidon.new |