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A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

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ehsan-mohammadi/Aim-IK

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Aim-IK

A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

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Aim-IK, is a Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data. This comes as a correction on (some) joint(s) rotation, on top of the current animation.

Aim-IK features

Aim-IK 3D

  • Control character head in a direction without using any animation data.
  • Control character spine parts in a direction without using any animation data, too.
  • Limit the head rotation in 3 axes.
  • Limit the spine parts rotation in 3 axes.
  • Eyes offset.
  • spine part offset.
  • Smooth look at.
  • Draw eye line.
  • Draw spine part line.

Aim-IK 2D

  • Control character head in a direction without using any animation data.
  • Control character spine parts in a direction without using any animation data, too.
  • Limit the head rotation in z axis.
  • Limit the spine parts rotation in z axis.
  • Eyes offset.
  • spine part offset.
  • Smooth look at.
  • Draw eye line.
  • Draw spine part line.

Getting started

Follow one of these steps:

Download from Unity Package Manager

  • In Unity, follow Window > Package Manager.
  • In the opened window, click on + button and select Add package from git URL.
  • Then paste https://github.com/ehsan-mohammadi/Aim-IK.git git URL.
  • Click on Add button and let it download the package.

Download .unitypackage file

Download the source code

  • Clone a copy of the repo:
    git clone https://github.com/ehsan-mohammadi/Aim-IK.git
  • Copy entire Aim-IK folder to your project.

For more information, read Aim-IK Wiki carefully.

Contributing

You can help this project by reporting problems, suggestions or contributing to the code.

Report a problem or suggestion

Go to Aim-IK Issue tracker and check if your problem/suggestion is already reported. If not, create a new issue with a descriptive title and detail your suggestion or steps to reproduce the problem.

Contribute to the code

If you know how to code, I welcome you to send fixes and new features.

License

Aim-IK is available to anybody free of charge, under the terms of MIT License (See LICENSE).

Contacts

Email: [email protected]
Linkedin: https://linkedin.com/in/ehsan-mohammadi
Twitter: https://twitter.com/EhsanMhdi

About

A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.

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