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Merge pull request #30 from reaaLx/vote-menus
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add working vote menu files
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Dss0 authored Aug 22, 2022
2 parents 6ba0b94 + cbd79e7 commit 66642f1
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Showing 7 changed files with 1,351 additions and 868 deletions.
6 changes: 5 additions & 1 deletion iw4x/iw4x_00/default_mp_controls.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -61,8 +61,12 @@ bind y "chatmodeteam"
//bind z "+talk"
//bind x "openscriptmenu ingame changeweapon"

// MULTIPLAYER VOTE CONTROLS
bind F1 "vote yes"
bind F2 "vote no"

// CLIENT ENVIRONMENT COMMANDS
bind F12 "screenshotJPEG"

// Default controller bindings
exec default_mp_controller.cfg
exec default_mp_controller.cfg
141 changes: 72 additions & 69 deletions iw4x/iw4x_00/ui_mp/controls_multi.menu
Original file line number Diff line number Diff line change
@@ -1,70 +1,73 @@
#include "ui/menudef.h"
#include "ui_mp/main.inc"
#include "ui_mp/pc_options.inc"

#define MENU_NAME "controls_multi"
#define MENU_TITLE "@MENU_CHAT"

#undef CHOICE_GROUP
#define CHOICE_GROUP MENU_NAME

#define CLOSE_MENUS \
close "main_controls"; \
close "main_options"; \
close "options_control_defaults"; \
close "options_graphics"; \
close "options_graphics_defaults"; \
close "options_graphics_texture"; \
close "options_multi"; \
close "options_voice"; \
close "pc_options_actions"; \
close "pc_options_advanced_video"; \
close "pc_options_audio"; \
close "pc_options_controls"; \
close "pc_options_game"; \
close "pc_options_look"; \
close "pc_options_movement"; \
close "pc_options_multi"; \
close "pc_options_video"; \
close "pc_options_voice";

#define ON_MENU_OPEN \
CLOSE_MENUS \
setLocalVarBool "ui_hideBack" (1); \
setLocalVarBool ui_hint_display 0;

#define ON_MENU_CLOSE \
setLocalVarBool "ui_hideBack" (0); \
open "pc_options_controls";

#define ON_MENU_ESC \
close self;

menuDef
{
name MENU_NAME
rect 0 0 640 480
foreColor CHOICE_TEXTCOLOR
focusColor CHOICE_TEXTCOLOR
blurWorld 7

MENU_ON_OPEN(ON_MENU_OPEN)
MENU_ON_CLOSE(ON_MENU_CLOSE)
MENU_ON_ESC(ON_MENU_ESC)

#define BACKGROUND_PC_OPTIONS
#define BACKGROUND_IW4
#define DISABLE_SIDEBAR
#define BACKGROUND_FULL
#include "ui_mp/bg.inc"

PC_OPTIONS_SECTION_TITLE(MENU_TITLE)

PC_OPTIONS_KEYBINDING(0, "@MENU_TEXT_CHAT", "chatmodepublic")
PC_OPTIONS_KEYBINDING(1, "@MENU_TEXT_TEAM_CHAT", "chatmodeteam")
PC_OPTIONS_KEYBINDING(2, "@MENU_QUICK_CHAT", "mp_QuickMessage")

PC_OPTIONS_KEYBINDSTATUS

ITEM_BUTTON_BACK(ON_MENU_ESC)
#include "ui/menudef.h"
#include "ui_mp/main.inc"
#include "ui_mp/pc_options.inc"

#define MENU_NAME "controls_multi"
#define MENU_TITLE "@MENU_CHAT"

#undef CHOICE_GROUP
#define CHOICE_GROUP MENU_NAME

#define CLOSE_MENUS \
close "main_controls"; \
close "main_options"; \
close "options_control_defaults"; \
close "options_graphics"; \
close "options_graphics_defaults"; \
close "options_graphics_texture"; \
close "options_multi"; \
close "options_voice"; \
close "pc_options_actions"; \
close "pc_options_advanced_video"; \
close "pc_options_audio"; \
close "pc_options_controls"; \
close "pc_options_game"; \
close "pc_options_look"; \
close "pc_options_movement"; \
close "pc_options_multi"; \
close "pc_options_video"; \
close "pc_options_voice";

#define ON_MENU_OPEN \
CLOSE_MENUS \
setLocalVarBool "ui_hideBack" (1); \
setLocalVarBool ui_hint_display 0;

#define ON_MENU_CLOSE \
setLocalVarBool "ui_hideBack" (0); \
open "pc_options_controls";

#define ON_MENU_ESC \
close self;

menuDef
{
name MENU_NAME
rect 0 0 640 480
foreColor CHOICE_TEXTCOLOR
focusColor CHOICE_TEXTCOLOR
blurWorld 7

MENU_ON_OPEN(ON_MENU_OPEN)
MENU_ON_CLOSE(ON_MENU_CLOSE)
MENU_ON_ESC(ON_MENU_ESC)

#define BACKGROUND_PC_OPTIONS
#define BACKGROUND_IW4
#define DISABLE_SIDEBAR
#define BACKGROUND_FULL
#include "ui_mp/bg.inc"

PC_OPTIONS_SECTION_TITLE(MENU_TITLE)

PC_OPTIONS_KEYBINDING(0, "@MENU_TEXT_CHAT", "chatmodepublic")
PC_OPTIONS_KEYBINDING(1, "@MENU_TEXT_TEAM_CHAT", "chatmodeteam")
PC_OPTIONS_KEYBINDING(2, "@MENU_QUICK_CHAT", "mp_QuickMessage")

PC_OPTIONS_KEYBINDING( 4, "@MENU_VOTE_YES", "vote yes")
PC_OPTIONS_KEYBINDING( 5, "@MENU_VOTE_NO", "vote no")

PC_OPTIONS_KEYBINDSTATUS

ITEM_BUTTON_BACK(ON_MENU_ESC)
}
57 changes: 57 additions & 0 deletions iw4x/iw4x_00/ui_mp/scriptmenus/callvote.menu
Original file line number Diff line number Diff line change
@@ -0,0 +1,57 @@
#include "ui/menudef.h"
#include "ui_mp/main.inc"

#define MENU_NAME "callvote"
#define MENU_TITLE "@MPUI_CALLVOTE"
#define MENU_SECTION_TITLE ""

#undef CHOICE_GROUP
#define CHOICE_GROUP MENU_NAME
{
menuDef
{
name MENU_NAME
rect 0 0 640 480
foreColor CHOICE_TEXTCOLOR
focusColor CHOICE_TEXTCOLOR
blurWorld 7
onEsc
{
close "self";
open "class";
}

#define BACKGROUND_PC_OPTIONS
#define BACKGROUND_IW4
#define SIDEBAR_RIGHT
#include "ui_mp/bg.inc"

itemDef
{
rect 0 0 272 28 1 1
decoration
visible 1
forecolor 1 1 1 1
textfont 9
textalign 6
textalignx -60
textscale 0.5
text MENU_TITLE
}

#define CHOICE_Y(i) (28 + (i * 20))
#define CHOICE_ORIGIN(i) -64 CHOICE_Y(i)
#define CHOICE_RECT(i) CHOICE_ORIGIN(i) 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP

#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
#define HR_RECT(i) HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP

MENU_CHOICE_BUTTON_VIS(0, "button_1", "@MP_VOTE_MAPRESTART", exec "cmd callvote map_restart"; close self;, ;, 1)
MENU_CHOICE_BUTTON_VIS(1, "button_2", "@MP_VOTE_NEXTMAP", exec "cmd callvote map_rotate"; close self;, ;, 1)
MENU_CHOICE_BUTTON_VIS(2, "button_3", "@MENU_CHANGE_MAP", open "changemap"; close "changegametype"; close "kickplayer"; close "callvote";, ;, 1)
MENU_CHOICE_BUTTON_VIS(3, "button_4", "Change Gametype", open "changegametype"; close "changemap"; close "kickplayer"; close "callvote";, ;, 1)
MENU_CHOICE_BUTTON_VIS(4, "button_5", "@MPUI_KICK_PLAYER", open "kickplayer"; close "changemap"; close "changegametype"; close "callvote";, ;, 1)

ITEM_BUTTON_BACK(close "self")
}
}
125 changes: 125 additions & 0 deletions iw4x/iw4x_00/ui_mp/scriptmenus/changegametype.menu
Original file line number Diff line number Diff line change
@@ -0,0 +1,125 @@
#include "ui/menudef.h"
#include "ui_mp/main.inc"

#define MENU_NAME "changegametype"
#define MENU_TITLE "@MPUI_CALLVOTE"
#define MENU_SECTION_TITLE ""

#undef CHOICE_GROUP
#define CHOICE_GROUP MENU_NAME
{
menuDef
{
name MENU_NAME
rect 0 0 640 480
foreColor CHOICE_TEXTCOLOR
focusColor CHOICE_TEXTCOLOR
blurWorld 7
onEsc
{
close "self";
open "class";
}

#define BACKGROUND_PC_OPTIONS
#define BACKGROUND_IW4
#define SIDEBAR_RIGHT
#include "ui_mp/bg.inc"

itemDef
{
rect 0 0 272 28 1 1
decoration
visible 1
forecolor 1 1 1 1
textfont 9
textalign 6
textalignx -60
textscale 0.5
text MENU_TITLE
}

#define CHOICE_Y(i) (28 + (i * 20))
#define CHOICE_ORIGIN(i) -64 CHOICE_Y(i)
#define CHOICE_RECT(i) CHOICE_ORIGIN(i) 336 20 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP

#define HR_ORIGIN(i) 0 (CHOICE_Y(i) - 0.5)
#define HR_RECT(i) HR_ORIGIN(i) 216 1 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_TOP

MENU_CHOICE_BUTTON_VIS(0, "button_1", "@MP_VOTE_MAPRESTART", exec "cmd callvote map_restart"; close self;, ;, 1)
MENU_CHOICE_BUTTON_VIS(1, "button_2", "@MP_VOTE_NEXTMAP", exec "cmd callvote map_rotate"; close self;, ;, 1)
MENU_CHOICE_BUTTON_VIS(2, "button_3", "@MENU_CHANGE_MAP", open "changemap"; close "changegametype"; close "kickplayer"; close "callvote";, ;, 1)
MENU_CHOICE_BUTTON_VIS(3, "button_4", "Change Gametype", open "changegametype"; close "changemap"; close "kickplayer"; close "callvote";, ;, 1)
MENU_CHOICE_BUTTON_VIS(4, "button_5", "@MPUI_KICK_PLAYER", open "kickplayer"; close "changemap"; close "changegametype"; close "callvote";, ;, 1)

#undef CHOICE_Y
#undef CHOICE_ORIGIN
#undef CHOICE_RECT

#include "ui_mp/pc_options.inc"

PC_OPTIONS_SECTION_TITLE("Change Gametype")

ITEM_BUTTON_BACK(close "self")

itemDef
{
name "maplist2"
rect 275 42 300 270 1 1
forecolor 1 1 1 1
style 1
type ITEM_TYPE_LISTBOX
border 1
bordersize 1
bordercolor 1 1 1 0.15
outlinecolor 1 1 1 0.2
textscale 0.375
textfont 3
textalignx 6
visible 1
feeder FEEDER_GAMEMODES
elementtype LISTBOX_TEXT
elementwidth 120
elementheight 24
columns 1 2 190 25
mouseEnter
{
setitemcolor "maplist2";
bordercolor 1 1 1 0.55;
}
mouseExit
{
setitemcolor "maplist2";
bordercolor 1 1 1 0.15;
}
}
itemDef
{
rect 275 312 320 20 1 1
style 1
forecolor 1 1 1 1
background "menu_setting_selection_bar"
type 1
textfont 3
textalign 6
textalignx -55
textscale 0.375
text "@MPUI_CALL_VOTE"
visible 1
onFocus
{
play "mouse_over";
setItemColor self backcolor 0 0 0 1;
}
leaveFocus
{
setItemColor self backcolor 0 0 0 0;
}
action
{
close "self";
uiScript "voteTypeMap";
}
}
}
}
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