Skip to content

Commit

Permalink
Merge branch 'dev' into dev
Browse files Browse the repository at this point in the history
  • Loading branch information
asdawej authored May 16, 2024
2 parents b73242a + 5c02727 commit 7276149
Show file tree
Hide file tree
Showing 50 changed files with 2,416 additions and 1,241 deletions.
55 changes: 1 addition & 54 deletions interface/interface_live/Assets/Prefabs/Base.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -10,8 +10,6 @@ GameObject:
m_Component:
- component: {fileID: 2343335082935178983}
- component: {fileID: 2633087526931125268}
- component: {fileID: 185038739592644713}
- component: {fileID: 3858766104968319131}
- component: {fileID: 791497468914672102}
m_Layer: 6
m_Name: Base
Expand Down Expand Up @@ -77,7 +75,7 @@ SpriteRenderer:
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1026933429
m_SortingLayer: -1
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -452132711, guid: 8d794b099727c684aa35073dfebec3ae, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
Expand All @@ -90,57 +88,6 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &185038739592644713
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2487624789702488523}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 33624e7926488114892585bc69105bab, type: 3}
m_Name:
m_EditorClassIdentifier:
interactBase: {fileID: 0}
generatePos:
- {x: -2.003803e+15, y: 6.99e-43}
- {x: 0.000042965818, y: 0.00000016502315}
messageOfBase:
x: 0
y: 0
hp: 24000
economy: 0
playerTeam: 0
shipNum:
civilShipNum: 0
militaryShipNum: 0
flagShipNum: 0
shipTotalNum: 0
obj: {fileID: 0}
--- !u!114 &3858766104968319131
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2487624789702488523}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 515cf190256e2214ea5daad3164a90b3, type: 3}
m_Name:
m_EditorClassIdentifier:
interactType: 1
interactOption: 0
tobeSelected: 0
selected: 0
selectedSign: {fileID: 2362405429118444927, guid: d5b0673cd77cb7f43b9b1df36ceb2520, type: 3}
tobeSelectedSign: {fileID: 5230180300230231966, guid: c35172cad03b3784c93db13d884b4bbc, type: 3}
tobeseObj: {fileID: 0}
seObj: {fileID: 0}
moveOption: {x: 0, y: 0}
attackOption: {x: 0, y: 0}
enableMove: 0
--- !u!61 &791497468914672102
BoxCollider2D:
m_ObjectHideFlags: 0
Expand Down
54 changes: 0 additions & 54 deletions interface/interface_live/Assets/Prefabs/afflict_civilship3.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -179,7 +179,6 @@ GameObject:
- component: {fileID: 3612929307087270911}
- component: {fileID: 6770427568174600179}
- component: {fileID: -4359886877623418897}
- component: {fileID: 5830000981015486441}
m_Layer: 6
m_Name: afflict_civilship3
m_TagString: Ship
Expand Down Expand Up @@ -283,56 +282,3 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 4
--- !u!60 &5830000981015486441
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7171601645716739352}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.4222223, y: 1.4222223}
newSize: {x: 1.4222223, y: 1.4222223}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: -0.65203804, y: -0.2703777}
- {x: -0.20493068, y: -0.688784}
- {x: 0.21247491, y: -0.6915976}
- {x: 0.6544107, y: -0.26316732}
- {x: 0.49007905, y: 0.24612868}
- {x: 0.10974354, y: 0.6245806}
- {x: -0.11176881, y: 0.6241703}
- {x: -0.4908295, y: 0.24613677}
m_UseDelaunayMesh: 0
4 changes: 2 additions & 2 deletions interface/interface_live/Assets/Prefabs/asteroid1.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ Transform:
m_GameObject: {fileID: 73901610976941151}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.31, y: -3.26, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
Expand Down Expand Up @@ -71,7 +71,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1026933429
m_SortingLayerID: 1016154807
m_SortingLayer: -1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: ca8591645aa5c1b42be3a00db68050e4, type: 3}
Expand Down
4 changes: 2 additions & 2 deletions interface/interface_live/Assets/Prefabs/asteroid2.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ Transform:
m_GameObject: {fileID: 2076829689532050399}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -3.1050818, y: -3.35494, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
Expand Down Expand Up @@ -71,7 +71,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1026933429
m_SortingLayerID: 1016154807
m_SortingLayer: -1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: bfbebd03ad1eba94d97d36f4a8379755, type: 3}
Expand Down
4 changes: 2 additions & 2 deletions interface/interface_live/Assets/Prefabs/asteroid3.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ Transform:
m_GameObject: {fileID: 889495328777635882}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.0897093, y: -3.2946568, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
Expand Down Expand Up @@ -71,7 +71,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1026933429
m_SortingLayerID: 1016154807
m_SortingLayer: -1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 7c8a580b4bd61134f9c036fad1092802, type: 3}
Expand Down
4 changes: 2 additions & 2 deletions interface/interface_live/Assets/Prefabs/community.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -70,8 +70,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: 1016154807
m_SortingLayer: 1
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 9b6824ba5f9a5044da5da80bf1cbead2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
Expand Down
4 changes: 2 additions & 2 deletions interface/interface_live/Assets/Prefabs/construction.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ Transform:
m_GameObject: {fileID: 4461932328840788347}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 3.5624852, y: 2.1974292, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
Expand Down Expand Up @@ -71,7 +71,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1026933429
m_SortingLayerID: 1016154807
m_SortingLayer: -1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: b6fffae4cf6650f41b662f7a04e25e43, type: 3}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,6 @@ GameObject:
- component: {fileID: 6703198644651489217}
- component: {fileID: 3937469415223448877}
- component: {fileID: 1666208417870257314}
- component: {fileID: 5170778442484362911}
m_Layer: 6
m_Name: disperse_militaryship3
m_TagString: Ship
Expand Down Expand Up @@ -115,61 +114,6 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 4
--- !u!60 &5170778442484362911
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1718981553063819522}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.5058824, y: 1.5058824}
newSize: {x: 1.5058824, y: 1.5058824}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: -0.006146442, y: -0.6972494}
- {x: 0.5091776, y: -0.5894133}
- {x: 0.640808, y: -0.39379779}
- {x: 0.6350861, y: 0.04032734}
- {x: 0.3777029, y: 0.58883476}
- {x: 0.0045966506, y: 0.7119452}
- {x: -0.3869319, y: 0.5855302}
- {x: -0.63092756, y: 0.027574211}
- {x: -0.6246743, y: -0.4011431}
- {x: -0.4897193, y: -0.59641504}
m_UseDelaunayMesh: 0
--- !u!1 &6322145347568992764
GameObject:
m_ObjectHideFlags: 0
Expand Down
4 changes: 2 additions & 2 deletions interface/interface_live/Assets/Prefabs/factory.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -155,8 +155,8 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingLayerID: 1016154807
m_SortingLayer: 1
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 4e69b7691cca9c241a1519d297e81311, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -179,7 +179,6 @@ GameObject:
- component: {fileID: 750574882568330089}
- component: {fileID: 4697488312729372394}
- component: {fileID: 3397589707071195213}
- component: {fileID: 7800904211505029374}
m_Layer: 6
m_Name: foreshadow_flagship3
m_TagString: Ship
Expand Down Expand Up @@ -283,59 +282,3 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 4
--- !u!60 &7800904211505029374
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8427987949455047532}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.6, y: 1.6}
newSize: {x: 1.6, y: 1.6}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: -0.223483, y: 0.7550932}
- {x: -0.5892876, y: 0.53113854}
- {x: -0.7454866, y: 0.14892353}
- {x: -0.7455398, y: -0.16528817}
- {x: -0.32776636, y: -0.7462833}
- {x: 0.3340975, y: -0.7320269}
- {x: 0.7405982, y: -0.16136909}
- {x: 0.7467126, y: 0.1469028}
- {x: 0.57987946, y: 0.52651507}
- {x: 0.23184037, y: 0.75532526}
- {x: -0.0021837428, y: 0.7553253}
m_UseDelaunayMesh: 0
4 changes: 2 additions & 2 deletions interface/interface_live/Assets/Prefabs/resourceA1.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ Transform:
m_GameObject: {fileID: 2817536373982564735}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 14.645768, y: 47.229996, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
Expand Down Expand Up @@ -73,7 +73,7 @@ SpriteRenderer:
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: -1026933429
m_SortingLayerID: 1016154807
m_SortingLayer: -1
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 63989317c1fbb7446aa044069dbe9028, type: 3}
Expand Down
Loading

0 comments on commit 7276149

Please sign in to comment.