chore(deps): update dependency google.protobuf to v3.24.4 #83
Annotations
10 warnings
Build Logic:
logic/GameClass/GameObj/Ship.cs#L171
Non-nullable property 'Armor' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Build Logic:
logic/GameClass/GameObj/Ship.cs#L171
Non-nullable property 'Shield' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Build Logic:
logic/GameClass/GameObj/Ship.cs#L171
Non-nullable property 'BulletNum' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
Build Logic:
logic/GameClass/GameObj/Team.cs#L116
Non-nullable field 'birthPointList' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build Logic:
logic/GameClass/GameObj/Team.cs#L116
Non-nullable field 'home' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
|
Build Logic:
logic/GameClass/GameObj/Team.cs#L16
Field 'Team.birthPointList' is never assigned to, and will always have its default value null
|
Build Logic:
logic/Client/MainPage.xaml.cs#L588
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
Build Logic:
logic/Client/MainPage.xaml.cs#L374
The variable 'ex' is declared but never used
|
Build Logic:
logic/Client/MainPage.xaml.cs#L614
The field 'MainPage.gameTime' is never used
|
Build Logic:
logic/Client/GameStatusBar.xaml.cs#L7
Field 'GameStatusBar.lengthOfHp1Slide' is never assigned to, and will always have its default value 0
|
The logs for this run have expired and are no longer available.
Loading