Create null default for all factories #81
Annotations
10 warnings
Build Logic:
logic/GameClass/GameObj/Team.cs#L116
Non-nullable field 'birthPointList' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build Logic:
logic/GameClass/GameObj/Team.cs#L116
Non-nullable field 'home' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build Logic:
logic/GameClass/GameObj/Ship.cs#L171
Non-nullable property 'Armor' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build Logic:
logic/GameClass/GameObj/Ship.cs#L171
Non-nullable property 'Shield' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build Logic:
logic/GameClass/GameObj/Ship.cs#L171
Non-nullable property 'BulletNum' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build Logic:
logic/GameClass/GameObj/Team.cs#L16
Field 'Team.birthPointList' is never assigned to, and will always have its default value null
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Build Logic:
logic/Client/MainPage.xaml.cs#L588
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build Logic:
logic/Client/MainPage.xaml.cs#L374
The variable 'ex' is declared but never used
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Build Logic:
logic/Client/GameStatusBar.xaml.cs#L7
Field 'GameStatusBar.lengthOfHp1Slide' is never assigned to, and will always have its default value 0
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Build Logic:
logic/Client/GameStatusBar.xaml.cs#L8
Field 'GameStatusBar.lengthOfHp2Slide' is never assigned to, and will always have its default value 0
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