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platforms/windows/dependencies/SDL2-2.28.5/docs/README-emscripten.md
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...windows/dependencies/SDL2-2.28.5/BUGS.txt → ...windows/dependencies/SDL2-2.30.6/BUGS.txt
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Bugs are now managed in the SDL issue tracker, here: | ||
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https://github.com/libsdl-org/SDL/issues | ||
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You may report bugs there, and search to see if a given issue has already | ||
been reported, discussed, and maybe even fixed. | ||
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You may also find help at the SDL forums/mailing list: | ||
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https://discourse.libsdl.org/ | ||
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Bug reports are welcome here, but we really appreciate if you use the issue | ||
tracker, as bugs discussed on the mailing list may be forgotten or missed. | ||
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Bugs are now managed in the SDL issue tracker, here: | ||
https://github.com/libsdl-org/SDL/issues | ||
You may report bugs there, and search to see if a given issue has already | ||
been reported, discussed, and maybe even fixed. | ||
You may also find help at the SDL forums/mailing list: | ||
https://discourse.libsdl.org/ | ||
Bug reports are welcome here, but we really appreciate if you use the issue | ||
tracker, as bugs discussed on the mailing list may be forgotten or missed. | ||
40 changes: 20 additions & 20 deletions
40
...dows/dependencies/SDL2-2.28.5/COPYING.txt → ...dows/dependencies/SDL2-2.30.6/COPYING.txt
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Simple DirectMedia Layer | ||
Copyright (C) 1997-2020 Sam Lantinga <[email protected]> | ||
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This software is provided 'as-is', without any express or implied | ||
warranty. In no event will the authors be held liable for any damages | ||
arising from the use of this software. | ||
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Permission is granted to anyone to use this software for any purpose, | ||
including commercial applications, and to alter it and redistribute it | ||
freely, subject to the following restrictions: | ||
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1. The origin of this software must not be misrepresented; you must not | ||
claim that you wrote the original software. If you use this software | ||
in a product, an acknowledgment in the product documentation would be | ||
appreciated but is not required. | ||
2. Altered source versions must be plainly marked as such, and must not be | ||
misrepresented as being the original software. | ||
3. This notice may not be removed or altered from any source distribution. | ||
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Simple DirectMedia Layer | ||
Copyright (C) 1997-2020 Sam Lantinga <[email protected]> | ||
This software is provided 'as-is', without any express or implied | ||
warranty. In no event will the authors be held liable for any damages | ||
arising from the use of this software. | ||
Permission is granted to anyone to use this software for any purpose, | ||
including commercial applications, and to alter it and redistribute it | ||
freely, subject to the following restrictions: | ||
1. The origin of this software must not be misrepresented; you must not | ||
claim that you wrote the original software. If you use this software | ||
in a product, an acknowledgment in the product documentation would be | ||
appreciated but is not required. | ||
2. Altered source versions must be plainly marked as such, and must not be | ||
misrepresented as being the original software. | ||
3. This notice may not be removed or altered from any source distribution. | ||
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...s/dependencies/SDL2-2.28.5/README-SDL.txt → ...s/dependencies/SDL2-2.30.6/README-SDL.txt
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Please distribute this file with the SDL runtime environment: | ||
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The Simple DirectMedia Layer (SDL for short) is a cross-platform library | ||
designed to make it easy to write multi-media software, such as games | ||
and emulators. | ||
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The Simple DirectMedia Layer library source code is available from: | ||
https://www.libsdl.org/ | ||
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This library is distributed under the terms of the zlib license: | ||
http://www.zlib.net/zlib_license.html | ||
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Please distribute this file with the SDL runtime environment: | ||
The Simple DirectMedia Layer (SDL for short) is a cross-platform library | ||
designed to make it easy to write multi-media software, such as games | ||
and emulators. | ||
The Simple DirectMedia Layer library source code is available from: | ||
https://www.libsdl.org/ | ||
This library is distributed under the terms of the zlib license: | ||
http://www.zlib.net/zlib_license.html | ||
42 changes: 21 additions & 21 deletions
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...ndows/dependencies/SDL2-2.28.5/README.txt → ...ndows/dependencies/SDL2-2.30.6/README.txt
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Simple DirectMedia Layer | ||
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(SDL) | ||
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Version 2.0 | ||
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--- | ||
https://www.libsdl.org/ | ||
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Simple DirectMedia Layer is a cross-platform development library designed | ||
to provide low level access to audio, keyboard, mouse, joystick, and graphics | ||
hardware via OpenGL and Direct3D. It is used by video playback software, | ||
emulators, and popular games including Valve's award winning catalog | ||
and many Humble Bundle games. | ||
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More extensive documentation is available in the docs directory, starting | ||
with README.md | ||
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Enjoy! | ||
Sam Lantinga ([email protected]) | ||
Simple DirectMedia Layer | ||
(SDL) | ||
Version 2.0 | ||
--- | ||
https://www.libsdl.org/ | ||
Simple DirectMedia Layer is a cross-platform development library designed | ||
to provide low level access to audio, keyboard, mouse, joystick, and graphics | ||
hardware via OpenGL and Direct3D. It is used by video playback software, | ||
emulators, and popular games including Valve's award winning catalog | ||
and many Humble Bundle games. | ||
More extensive documentation is available in the docs directory, starting | ||
with README.md | ||
Enjoy! | ||
Sam Lantinga ([email protected]) |
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