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Player Progression(PMMO)
List of all skills from official wiki | FAQ for mod
Experience, skills and character progression.
Project MMO allows players to advance through the game in their own unique method. Compared to traditional Minecraft gameplay where players have to craft powerful armors and weapons and later rely entirely on them for damage and protection, Project MMO introduces a more “RPG-styled” method of progressing through the game.
Starting the game you will not be able to use armor, decent tools and specific artifacts/relics/baubles, because this requires a certain level of the player associated with a specific item. In addition to the restrictions - leveling gives a variety of bonuses - passive(like improving your damage) or active(like the ability to salvage item for another one), thereby engaging in certain activities, you will improve your character.
As players perform a certain action, they would get better at doing so. For example, if a player wants to become the best warrior, they can train themselves by swinging their swords all day to earn more points in strength.
You will be able to see the settings of the mod when you press the P button
There you can find all needed information like:
- stat description with bonuses:
- wearing/using requirements:
- blocks xp reward
- crafting xp reward
- xp boosting items
- dimensions info
- fishing drops
- salvaging items
- treasure items
For more information check Glossary in game (click "P" in-game, select "Glossary" and select desired category)
- More durability repaired
- Enchantments above maximum level become obtainable
- Anvil break chance reduced
Allow Salvaging items into other items, higher chance with higher level
Put the item in Off-hand, crouch and right-click the Smithing table
Higher level = higher chance to smelt extra ore
Ability to find treasure while excavating blocks. Higher skill = more chances
Higher chances at accessing the Rare Fish pool
Better loot
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