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New items

dr3ams edited this page Aug 24, 2022 · 8 revisions

Relics, trinkets, curious

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Mod: Relics

Relics is a small mod that adds more than 25 relics to the game (unexpectedly, right?) with unique and useful mechanics that can help both in battles against hordes of monsters and in peaceful farmer or miner life. All relics from this mod are generated in the dungeon appropriate for them: some are generated only in the desert pyramid, others only in the abandoned mine shaft, and some can be found only in the house of the village farmer or hunter.

To repair Relic - place it on top of runic anvil and smash it with runic hammer. Make sure you have some exp for it.


artifacts

Mod: Artifacts

Artifacts is a mod which aims to make exploration more rewarding by adding various powerful items that cannot be crafted.

The items added by this mod can be found in chests in vanilla structures. All artifacts only have a few chests in which they can be found, so go out and explore! Additionally, a new underground campsite structure has been added. Mimics occasionally spawn in these campsites instead of a chests, which are dangerous enemies that attack players that get too close. Mimics always drop a random artifact when killed.


Tools, armours, jewelry

Mod: Random Loot Mod There are 3 tiers of cases: Basic, Golden, and Titan, these cases drop swords, shovels, axes, pickaxes, bows and armor that have random amounts of hit damage and attack speed, as well as random effects. Each tool you receive will have an experience bar and once full your tool will level up and gain better attributes such as attack speed or attack damage!

Repairing tools is now done in vanilla anvils. The catch? You must use Random Clusters to repair your tools.

Clusters are made from 4 chunks which are made from 4 shards which can be obtained through blasting cases away in the blast furnace.

Also naming tools is just the same as vanilla but you will lose your fancy colored name.

Hats

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