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Merge pull request #8 from dpteam/zd32funcs
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zd32funcs into master
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DartPower authored Dec 24, 2018
2 parents 320435a + 370874b commit b226f4c
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3 changes: 2 additions & 1 deletion .gitignore
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Expand Up @@ -11,4 +11,5 @@ $RECYCLE.BIN/
*.pk3
*.pk7
*.dbs
*.log
*.log
logfile
22 changes: 14 additions & 8 deletions README.md
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Expand Up @@ -2,9 +2,9 @@

## Core component

Funny cooperative+deathmatch entertaining modification for DOOM II. Created for Zandronum 3.0 port.
Funny cooperative+deathmatch entertaining modification for DOOM II. Created for ZDoom32 port.

Also have GZDoom/Delta-Touch compatibility
Also have Delta-Touch compatibility

## How to compile (Windows)

Expand All @@ -14,12 +14,18 @@ Also have GZDoom/Delta-Touch compatibility
4. Drag & Drop pk7 to zandronum.exe
5. Play

## Current important info
## How to compile (Linux)

CREDITS Currently Work in Progress, if im forgot some, please say it in issues.
1. sudo apt-get install git
2. git clone -b zd32funcs [email protected]:dpteam/dpt-hq-core.git dpt-hq-core
3. sh build.sh
4. Wait
5. "./zdoom32 dpt-hq-core-current.pk7"
6. Play

Issue #7
## Current important info

CREDITS Currently Work in Progress, if im forgot some, please say it in issues. [Issue #7]

Also info for paranoics:

Expand Down Expand Up @@ -50,8 +56,8 @@ https://qiwi.me/dartpower

Development status:
[![Github All Releases](https://img.shields.io/github/downloads/dpteam/dpt-hq-core/total.svg?style=for-the-badge)](https://github.com/dpteam/dpt-hq-core/releases)
[![GitHub commit activity the past week, 4 weeks, year](https://img.shields.io/github/commit-activity/y/dpteam/dpt-hq-core.svg?style=for-the-badge)](https://github.com/dpteam/dpt-hq-core/commits/master)
[![GitHub last commit](https://img.shields.io/github/last-commit/dpteam/dpt-hq-core.svg?style=for-the-badge)](https://github.com/dpteam/dpt-hq-core/commits/master)
[![GitHub commit activity the past week, 4 weeks, year](https://img.shields.io/github/commit-activity/y/dpteam/dpt-hq-core.svg?style=for-the-badge)](https://github.com/dpteam/dpt-hq-core/commits/zd32funcs)
[![GitHub last commit](https://img.shields.io/github/last-commit/dpteam/dpt-hq-core.svg?style=for-the-badge)](https://github.com/dpteam/dpt-hq-core/commits/zd32funcs)
[![GitHub repo size in bytes](https://img.shields.io/github/repo-size/dpteam/dpt-hq-core.svg?style=for-the-badge)](https://github.com/dpteam/dpt-hq-core)

Social status:
Expand All @@ -62,4 +68,4 @@ Social status:
[![GitHub forks](https://img.shields.io/github/forks/dpteam/dpt-hq-cor.svg?style=social&label=Fork&style=for-the-badge)](https://github.com/dpteam/dpt-hq-core/network/members)
[![GitHub stars](https://img.shields.io/github/stars/dpteam/dpt-hq-core.svg?style=social&label=Stars&style=for-the-badge)](https://github.com/dpteam/dpt-hq-core/stargazers)
[![GitHub watchers](https://img.shields.io/github/watchers/dpteam/dpt-hq-core.svg?style=social&label=Watch&style=for-the-badge)](https://github.com/dpteam/dpt-hq-core/watchers)
[![GitHub followers](https://img.shields.io/github/followers/dpteam.svg?style=social&label=Follow&style=for-the-badge)](https://github.com/dpteam)
[![GitHub followers](https://img.shields.io/github/followers/dpteam.svg?style=social&label=Follow&style=for-the-badge)](https://github.com/dpteam)
9 changes: 9 additions & 0 deletions build.sh
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@@ -0,0 +1,9 @@
#!/bin/sh

set +v
echo "Compressing. Please wait... [Approximately 2-5 mins]"
cd pk3_data
..\7z a -t7z -m0=lzma2 -mx=9 -aoa "..\dpt-hq-core-current.pk7" *
clear
echo "Compression complete."
sleep
3 changes: 2 additions & 1 deletion docs/CREDITS.en_US
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Expand Up @@ -5,8 +5,9 @@ Commonly ideas:
DartPower, Ronikari, Fredy, Ghosts (Ghosts from "CrossTalk EVP")

Maps:
HQ1 by DartPower (And many DPT members)
HQ1 by DartPower, Leutenant Xandro (And many another DPT members)
TITLEMAP from Project Brutality, modifed by DartPower
CREDMAP from Skulltag, modifed by DartPower

ACS:
Backstab system from WDI
Expand Down
209 changes: 153 additions & 56 deletions docs/TODO.ru_RU

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12 changes: 6 additions & 6 deletions pk3_data/ACTORS/BRUTAL/1_COMMON/2_GHOUL.dec
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Expand Up @@ -1208,7 +1208,7 @@ SPAWN:
}
ACTOR RAVAGER
{
SPAWNID 5
//SpawnID 5
OBITUARY "THE RAVAGER PLACED A CURSE UPON %o."
HITOBITUARY "%o SOUL WAS SUCKED OUT BY THE RAVAGER."
HEALTH 3000
Expand Down Expand Up @@ -1297,7 +1297,7 @@ DEATH:
}
ACTOR JUGULUM
{
SPAWNID 5
//SpawnID 5
OBITUARY "%o WAS BURNED ALIVE BY THE JUGULUM."
HITOBITUARY "%o WAS SWALLOWED WHOLE BY THE JUGULUM."
HEALTH 4000
Expand Down Expand Up @@ -2973,7 +2973,7 @@ SPAWN:
}
ACTOR SHOTGUNAMMO : AMMO 17006
{
SPAWNID 11
//SpawnID 11
INVENTORY.PICKUPMESSAGE "SHOTGUN SHELLS"
INVENTORY.AMOUNT 12
INVENTORY.MAXAMOUNT 50
Expand Down Expand Up @@ -3041,7 +3041,7 @@ ALTFIRE:
}
ACTOR SHOTGUNCLIP : AMMO
{
SPAWNID 11
//SpawnID 11
INVENTORY.PICKUPMESSAGE "FAGGOT"
INVENTORY.AMOUNT 2
INVENTORY.MAXAMOUNT 2
Expand All @@ -3051,7 +3051,7 @@ ACTOR SHOTGUNCLIP : AMMO
}
ACTOR SHOTGUNCLIP2 : AMMO
{
SPAWNID 11
//SpawnID 11
INVENTORY.PICKUPMESSAGE "FAGGOT"
INVENTORY.AMOUNT 4
INVENTORY.MAXAMOUNT 4
Expand Down Expand Up @@ -3187,7 +3187,7 @@ SPAWN:
}
ACTOR ARCHVILEFIRE_2 //REPLACES ARCHVILEFIRE
{
SPAWNID 98
//SpawnID 98
RENDERSTYLE ADD
ALPHA 1
+NOBLOCKMAP
Expand Down
2 changes: 1 addition & 1 deletion pk3_data/ACTORS/BRUTAL/2_DECORATIONS/4_FIREWORKS.dec
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ ACTOR EXPLOSIVEBARREL1 //REPLACES EXPLOSIVEBARREL
DAMAGEFACTOR "EXPLOSIVEIMPACT", 0.4
DAMAGEFACTOR "FIRE", 3.5
DAMAGEFACTOR "BLOOD", 0.0 DAMAGEFACTOR "GREENBLOOD", 0.0 DAMAGEFACTOR "BLUEBLOOD", 0.0 DAMAGEFACTOR "TAUNT", 0.0 DAMAGEFACTOR "KILLME", 0.0 DAMAGEFACTOR "AVOID", 0.0 DAMAGEFACTOR "TAUNT", 0.0 DAMAGEFACTOR "HEAD", 0.0 DAMAGEFACTOR "MINORHEAD", 0.0
SPAWNID 125
//SpawnID 125
HEALTH 20
RADIUS 10
HEIGHT 34
Expand Down
8 changes: 4 additions & 4 deletions pk3_data/ACTORS/BRUTAL/2_DECORATIONS/6_DEAD.dec
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Expand Up @@ -808,7 +808,7 @@ XDEATH:
}
ACTOR COLONGIBS2 REPLACES COLONGIBS
{
SPAWNID 147
//SpawnID 147
RADIUS 20
HEIGHT 4
+NOBLOCKMAP
Expand All @@ -824,7 +824,7 @@ SPAWN:
}
ACTOR SMALLBLOODPOOL2 REPLACES SMALLBLOODPOOL
{
SPAWNID 148
//SpawnID 148
RADIUS 20
HEIGHT 1
+NOBLOCKMAP
Expand All @@ -840,7 +840,7 @@ SPAWN:
}
ACTOR BRAINSTEM2 REPLACES BRAINSTEM
{
SPAWNID 150
//SpawnID 150
RADIUS 20
HEIGHT 4
+NOBLOCKMAP
Expand Down Expand Up @@ -871,7 +871,7 @@ SPAWN:
}
ACTOR GIBS2 : REALGIBS2 REPLACES GIBS
{
SPAWNID 146
//SpawnID 146
CLEARFLAGS
}
ACTOR VERYFUCKEDUPREVENANT: CURBSTOMPEDMARINE
Expand Down
2 changes: 1 addition & 1 deletion pk3_data/ACTORS/BRUTAL/4_MISC/12_PUFF.dec
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Expand Up @@ -179,7 +179,7 @@ SPAWN4:
}
ACTOR SILENTHITPUFF: BULLETPUFF
{
SPAWNID 131
//SpawnID 131
RENDERSTYLE TRANSLUCENT
ALPHA 0.5
+NOBLOCKMAP
Expand Down
2 changes: 1 addition & 1 deletion pk3_data/ACTORS/BRUTAL/4_MISC/13_AMMO.dec
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@@ -1,6 +1,6 @@
ACTOR AMMOSUPLY : BACKPACKITEM REPLACES BACKPACK
{
SPAWNID 144
//SpawnID 144
HEIGHT 26
INVENTORY.PICKUPMESSAGE "$GOTBACKPACK"
STATES
Expand Down
8 changes: 4 additions & 4 deletions pk3_data/ACTORS/BRUTAL/4_MISC/8_ARTIFACT.dec
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
ACTOR INVULNERABILITYSPHERE_ : POWERUPGIVER REPLACES INVULNERABILITYSPHERE
{
SPAWNID 133
//SpawnID 133
+COUNTITEM
+INVENTORY.AUTOACTIVATE
+INVENTORY.ALWAYSPICKUP
Expand Down Expand Up @@ -59,7 +59,7 @@ PICKUP:
}
ACTOR NIGHTVISION : POWERUPGIVER REPLACES INFRARED
{
SPAWNID 138
//SpawnID 138
+COUNTITEM
+INVENTORY.AUTOACTIVATE
+INVENTORY.ALWAYSPICKUP
Expand All @@ -77,7 +77,7 @@ SPAWN:
ACTOR BERSERL1 : CUSTOMINVENTORY //REPLACES BERSERK
{
SCALE 1.2
SPAWNID 134
//SpawnID 134
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
INVENTORY.PICKUPMESSAGE "$GOTBERSERK"
Expand All @@ -100,7 +100,7 @@ PICKUP:
ACTOR DEMONSTRENGTHRUNE : BERSERL1
{
SCALE 0.2
SPAWNID 134
//SpawnID 134
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
INVENTORY.PICKUPMESSAGE "YOU GOT THE DEMON STRENGTH RUNE. RIP AND TEAR!"
Expand Down
20 changes: 10 additions & 10 deletions pk3_data/ACTORS/BRUTAL/4_MISC/9_HEALTH2.dec
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
ACTOR HEALTHPLUS : HEALTH REPLACES HEALTHBONUS
{
SPAWNID 152
//SpawnID 152
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
INVENTORY.AMOUNT 2
Expand All @@ -19,7 +19,7 @@ SPAWN2:
}
ACTOR ARMORSHARD : BASICARMORBONUS REPLACES ARMORBONUS
{
SPAWNID 22
//SpawnID 22
RADIUS 20
HEIGHT 16
INVENTORY.PICKUPMESSAGE "$GOTARMBONUS"
Expand All @@ -42,7 +42,7 @@ SPAWN2:
}
ACTOR STIMPACK2 : HEALTH REPLACES STIMPACK
{
SPAWNID 23
//SpawnID 23
INVENTORY.AMOUNT 10
INVENTORY.PICKUPMESSAGE "$GOTSTIM"
STATES
Expand All @@ -54,7 +54,7 @@ SPAWN:
}
ACTOR MEDIKIT2 : HEALTH REPLACES MEDIKIT
{
SPAWNID 24
//SpawnID 24
INVENTORY.AMOUNT 25
INVENTORY.PICKUPMESSAGE "$GOTMEDIKIT"
HEALTH.LOWMESSAGE 25, "$GOTMEDINEED"
Expand All @@ -68,7 +68,7 @@ SPAWN:
ACTOR LIGHTARMOR : BASICARMORPICKUP REPLACES GREENARMOR
{
SCALE 0.8
SPAWNID 68
//SpawnID 68
RADIUS 20
HEIGHT 16
INVENTORY.PICKUPMESSAGE "PICKED UP THE LIGHT ARMOR"
Expand All @@ -87,7 +87,7 @@ SPAWN:
ACTOR HEAVYARMOR : BASICARMORPICKUP REPLACES BLUEARMOR
{
SCALE 0.8
SPAWNID 69
//SpawnID 69
RADIUS 20
HEIGHT 16
INVENTORY.PICKUPMESSAGE "PICKED UP THE HEAVY ARMOR"
Expand All @@ -105,7 +105,7 @@ SPAWN:
}
ACTOR GIVEHEALTH : HEALTH
{
SPAWNID 152
//SpawnID 152
+COUNTITEM
+INVENTORY.ALWAYSPICKUP
INVENTORY.AMOUNT 1
Expand All @@ -120,7 +120,7 @@ SPAWN:
}
ACTOR GIVEARMOR : BASICARMORBONUS
{
SPAWNID 22
//SpawnID 22
RADIUS 20
HEIGHT 16
INVENTORY.PICKUPMESSAGE "$GOTARMBONUS"
Expand All @@ -139,7 +139,7 @@ SPAWN:
}
ACTOR CRUELTYBONUS5HEALTH : HEALTH
{
SPAWNID 152
//SpawnID 152
-COUNTITEM
RADIUS 220
+INVENTORY.ALWAYSPICKUP
Expand All @@ -155,7 +155,7 @@ SPAWN:
}
ACTOR CRUELTYBONUS5ARMOR : BASICARMORBONUS
{
SPAWNID 152
//SpawnID 152
-COUNTITEM
RADIUS 220
+INVENTORY.ALWAYSPICKUP
Expand Down
2 changes: 1 addition & 1 deletion pk3_data/ACTORS/FOOTBALL.dec
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
ACTOR BALL 26238
{
DamageType Ball
SPAWNID 255
//SpawnID 255
HEALTH 0x2fffffff
PAINCHANCE 255
MASS 70
Expand Down
4 changes: 2 additions & 2 deletions pk3_data/ACTORS/MAP-OBJECTS.dec
Original file line number Diff line number Diff line change
Expand Up @@ -104,7 +104,7 @@ ACTOR DPTHQ_ExplosiveBarrel : ExplosiveBarrel replaces ExplosiveBarrel
DAMAGEFACTOR "TAUNT", 0.0
DAMAGEFACTOR "HEAD", 0.0
DAMAGEFACTOR "MINORHEAD", 0.0
//SPAWNID 125
//SpawnID 125
HEALTH 20
RADIUS 10
HEIGHT 34
Expand Down Expand Up @@ -2163,7 +2163,7 @@ D:
ACTOR Toilet1 290
{
//$Category Objects
SpawnID 125
//SpawnID 125
Tag "Toilet"
Health 10
Radius 10
Expand Down
2 changes: 2 additions & 0 deletions pk3_data/ACTORS/NPC/ENEMIES/BOSSES.dec
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ ACTOR GluttonyApostleFlakToken : Inventory {inventory.maxamount 10}
ACTOR GluttonyApostleVomitToken : Inventory {inventory.maxamount 20}
ACTOR GluttonyApostle 26358
{
//$Category "BOSSES - Storymode"
health 16500
radius 108
height 282
Expand Down Expand Up @@ -836,6 +837,7 @@ Spawn4:

ACTOR PatriarchFaithful
{
//$Category "BOSSES - Storymode"
health 7500
Radius 33
Height 97
Expand Down
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