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Konami Code
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DartPower committed Jun 3, 2019
1 parent deedbe5 commit a43adb2
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70 changes: 70 additions & 0 deletions KonamiForm.Designer.cs

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97 changes: 97 additions & 0 deletions KonamiForm.cs
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using System;
using System.Linq;
using System.Drawing;
using System.Windows.Forms;
namespace SharpMCL
{
public partial class KonamiForm : Form{
public const int width = 15, height = 25, k = 15;
public int[,] shape = new int[2, 4];
public int[,] field = new int[width, height];
public Bitmap bitfield = new Bitmap(k * (width + 1) + 1, k * (height + 3) + 1);
public KonamiForm(){
InitializeComponent();
SetShape();
}
public void FillField(){
var gr = Graphics.FromImage(bitfield);
gr.Clear(Color.Black);
gr.DrawRectangle(Pens.Red, k, k, (width - 1) * k, (height - 1) * k);
for (int i = 0; i < width; i++)
for (int j = 0; j < height; j++)
gr.FillRectangle(Brushes.Green, i * k, j * k, (k - 1) * field[i, j], (k - 1) * field[i, j]);
for (int i = 0; i < 4; i++)
gr.FillRectangle(Brushes.Red, shape[1, i] * k, shape[0, i] * k, k - 1, k - 1);
FieldPictureBox.Image = bitfield;
}
private void TickTimer_Tick(object sender, EventArgs e){
if (field[8, 4] == 1)
Environment.Exit(0);
foreach(int i in (from i in Enumerable.Range(0, field.GetLength(1)) where (Enumerable.Range(0, field.GetLength(0)).Select(j => field[j, i]).Sum() >= width - 1) select i).ToArray().Take(1))
for (int k = i; k > 1; k--)
for (int l = 1; l < width; l++)
field[l, k] = field[l, k - 1];
Move(0, 1);
}
private void KonamiForm_KeyDown(object sender, KeyEventArgs e){
switch (e.KeyCode){
case Keys.A: Move(-1, 0); break;
case Keys.D: Move(1, 0); break;
case Keys.W:
var shapeT = new int[2, 4];
Array.Copy(shape, shapeT, shape.Length);
int maxx = Enumerable.Range(0, 4).Select(j => shape[1, j]).ToArray().Max();
int maxy = Enumerable.Range(0, 4).Select(j => shape[0, j]).ToArray().Max();
for (int i = 0; i < 4; i++) {
int temp = shape[0, i];
shape[0, i] = maxy - (maxx - shape[1, i]) - 1;
shape[1, i] = maxx - (3 - (maxy - temp)) + 1;
}
if (FindMistake())
Array.Copy(shapeT, shape, shape.Length);
break;
case Keys.S: TickTimer.Interval = 50; break;
}
}
public void SetShape(){
Random x = new Random(DateTime.Now.Millisecond);
switch (x.Next(7)){
case 0: shape = new int[,] { { 2, 3, 4, 5 }, { 8, 8, 8, 8 } }; break;
case 1: shape = new int[,] { { 2, 3, 2, 3 }, { 8, 8, 9, 9 } }; break;
case 2: shape = new int[,] { { 2, 3, 4, 4 }, { 8, 8, 8, 9 } }; break;
case 3: shape = new int[,] { { 2, 3, 4, 4 }, { 8, 8, 8, 7 } }; break;
case 4: shape = new int[,] { { 3, 3, 4, 4 }, { 7, 8, 8, 9 } }; break;
case 5: shape = new int[,] { { 3, 3, 4, 4 }, { 9, 8, 8, 7 } }; break;
case 6: shape = new int[,] { { 3, 4, 4, 4 }, { 8, 7, 8, 9 } }; break;
}
}
private void KonamiForm_KeyUp(object sender, KeyEventArgs e) => TickTimer.Interval = 250;

private void KonamiForm_Load(object sender, EventArgs e)
{

}

public new void Move(int x, int y){
for (int i = 0; i < 4; i++) {
shape[1, i] += x;
shape[0, i] += y;
}
if (FindMistake()) {
Move(-x, -y);
if (y != 0) {
for (int i = 0; i < 4; i++)
field[shape[1, i], shape[0, i]]++;
SetShape();
}
}
FillField();
}
public bool FindMistake(){
for (int i = 0; i < 4; i++)
if (shape[1, i] >= width || shape[0, i] >= height || shape[1, i] <= 0 || shape[0, i] <= 0 || field[shape[1, i], shape[0, i]] == 1)
return true;
return false;
}
}
}
123 changes: 123 additions & 0 deletions KonamiForm.resx
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="TickTimer.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>
9 changes: 9 additions & 0 deletions SharpMCL.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -59,6 +59,12 @@
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="KonamiForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="KonamiForm.Designer.cs">
<DependentUpon>KonamiForm.cs</DependentUpon>
</Compile>
<Compile Include="KonamiSequence.cs" />
<Compile Include="LauncherForm.cs">
<SubType>Form</SubType>
Expand All @@ -77,6 +83,9 @@
<Content Include="SE.ico" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="KonamiForm.resx">
<DependentUpon>KonamiForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="LauncherForm.resx">
<DependentUpon>LauncherForm.cs</DependentUpon>
</EmbeddedResource>
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