Update continuous_integration.yml #5
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name: Continuous Integration | |
on: [push, pull_request] | |
jobs: | |
build: | |
name: ${{ matrix.config.name }} | ${{ matrix.config.build_type }} | |
runs-on: ${{ matrix.config.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
config: | |
- { | |
name: "Visual Studio 64-bit", | |
os: windows-2019, | |
extra_options: "-A x64", | |
build_type: "Release" | |
} | |
- { | |
name: "Visual Studio 64-bit", | |
os: windows-2019, | |
extra_options: "-A x64", | |
build_type: "Debug" | |
} | |
- { | |
name: "Visual Studio 32-bit", | |
os: windows-2019, | |
extra_options: "-A Win32 -DFORCE_INTERNAL_ZLIB=ON", | |
build_type: "Release" | |
} | |
- { | |
name: "macOS", | |
os: macos-11, | |
build_type: "Release" | |
} | |
- { | |
name: "macOS", | |
os: macos-11, | |
extra_options: "-DDYN_FLUIDSYNTH=OFF -DDYN_OPENAL=OFF -DDYN_SNDFILE=OFF -DDYN_MPG123=OFF", | |
deps_cmdline: "brew install fluidsynth mpg123 libsndfile", | |
build_type: "Debug" | |
} | |
- { | |
name: "Linux GCC 7", | |
os: ubuntu-20.04, | |
extra_options: "-DCMAKE_C_COMPILER=gcc-7 -DCMAKE_CXX_COMPILER=g++-7", | |
deps_cmdline: "sudo apt update && sudo apt install g++-7 libsdl2-dev libgtk2.0-dev", | |
build_type: "RelWithDebInfo" | |
} | |
- { | |
name: "Linux GCC 9", | |
os: ubuntu-20.04, | |
extra_options: "-DCMAKE_C_COMPILER=gcc-9 -DCMAKE_CXX_COMPILER=g++-9", | |
deps_cmdline: "sudo apt update && sudo apt install g++-9 libsdl2-dev libgtk-3-dev", | |
build_type: "MinSizeRel" | |
} | |
- { | |
name: "Linux Clang 11", | |
os: ubuntu-20.04, | |
extra_options: "-DCMAKE_C_COMPILER=clang-11 -DCMAKE_CXX_COMPILER=clang++-11", | |
deps_cmdline: "sudo apt update && sudo apt install clang-11 libsdl2-dev libvpx-dev", | |
build_type: "Release" | |
} | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install Dependencies | |
shell: bash | |
run: | | |
if [[ ! -z "${{ matrix.config.deps_cmdline }}" ]]; then | |
eval ${{ matrix.config.deps_cmdline }} | |
fi | |
mkdir build | |
if [[ "${{ runner.os }}" == 'macOS' ]]; then | |
export ZMUSIC_PACKAGE=zmusic-1.1.7-macos.tar.bz2 | |
elif [[ "${{ runner.os }}" == 'Linux' ]]; then | |
export ZMUSIC_PACKAGE=zmusic-1.1.7-linux.tar.bz2 | |
fi | |
if [[ ! -z "${ZMUSIC_PACKAGE}" ]]; then | |
cd build | |
wget -q "https://github.com/coelckers/gzdoom/releases/download/ci_deps/${ZMUSIC_PACKAGE}" | |
tar -xf "${ZMUSIC_PACKAGE}" | |
fi | |
- name: Configure | |
shell: bash | |
run: | | |
cmake -B build -DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} -DCMAKE_PREFIX_PATH=`pwd`/build/zmusic -DPK3_QUIET_ZIPDIR=ON ${{ matrix.config.extra_options }} . | |
- name: Build | |
shell: bash | |
run: | | |
export MAKEFLAGS=--keep-going | |
cmake --build build --config ${{ matrix.config.build_type }} --parallel 3 | |
- name: Create Package | |
if: runner.os == 'Windows' # Remove to make packages of all targets | |
shell: bash | |
run: | | |
cd build | |
mkdir package | |
if [[ "${{ runner.os }}" == 'Windows' ]]; then | |
cp ${{ matrix.config.build_type }}/Goida.exe ${{ matrix.config.build_type }}/*.pk3 package | |
elif [[ "${{ runner.os }}" == 'macOS' ]]; then | |
cp -r Goida.app package | |
elif [[ "${{ runner.os }}" == 'Linux' ]]; then | |
cp Goida *.pk3 package | |
fi | |
- name: Upload Package | |
if: runner.os == 'Windows' # Remove to store packages of all targets | |
uses: actions/upload-artifact@v4 | |
with: | |
path: build/package | |
name: ${{ matrix.config.name }} ${{ matrix.config.build_type }} | |
- name: List Build Directory | |
if: always() | |
shell: bash | |
run: | | |
git status | |
ls -lR build |