type AnalyseCards uint64
func (this *AnalyseCards) Set(cards []byte) {
*this = 0
l := uint8(len(cards))
for i := uint8(0); i < l; i++ {
card := (GetValue(cards[i]) - 3) * 3
count := ((*this >> card) & 0x07) + 1
*this &= (^(0x07 << card))
*this |= (count << card)
}
this.SetStartEnd()
}
func (this *AnalyseCards) SetSortCards(cards []byte) {
*this = 0
l := uint8(len(cards))
for i := uint8(0); i < l; i++ {
card := (cards[i] - 3) * 3
count := ((*this >> card) & 0x07) + 1
*this &= (^(0x07 << card))
*this |= (count << card)
}
this.SetStartEnd()
}
func (this *AnalyseCards) Get(card byte) uint8 {
return uint8((*this >> ((card - 3) * 3 )) & 0x07)
}
func (this *AnalyseCards) SetStartEnd() {
var start, end uint8
for i := uint8(THREE); i <= DA_WANG; i++ {
if start == 0 && this.Get(i) > 0 {
start = i
}
if end == 0 && this.Get(DA_WANG+THREE-i) > 0 {
end = DA_WANG + THREE - i
}
if start > 0 && end > 0 {
break
}
}
card := uint8(46)
*this &= (^(0xF << card))
*this |= (AnalyseCards(start-3) << card)
card = uint8(50)
*this &= (^(0xF << card))
*this |= (AnalyseCards(end-3) << card)
}
func (this *AnalyseCards) Reset() {
this.SetValue(0)
this.SetKind(0)
this.SetStartEnd()
}
func (this *AnalyseCards) End() uint8 {
return byte((*this>>50 )&0xF) + 3
}
func (this *AnalyseCards) Start() uint8 {
return byte((*this>>46 )&0xF) + 3
}
func (this *AnalyseCards) GetValue() byte {
return byte((*this >> 59 ) & 0x1F)
}
func (this *AnalyseCards) SetValue(value byte) {
card := uint8(59)
*this &= (^(0x1F << card))
*this |= (AnalyseCards(value) << card)
}
func (this *AnalyseCards) GetKind() uint8 {
return byte((*this >> 54 ) & 0x1F)
}
func (this *AnalyseCards) SetKind(kind uint8) {
card := uint8(54)
*this &= (^(0x1F << card))
*this |= (AnalyseCards(kind) << card)
}
func (this *AnalyseCards) GetWeight() uint8 {
return Weights[this.GetKind()]
}
func (this *AnalyseCards) ColorRecover(handcards []byte) []byte {
analyseCards := *this
cards := make([]byte, 0, 10)
for _, v := range handcards {
if analyseCards > 0 {
card := GetValue(v)
if analyseCards.Get(card) > 0 {
cards = append(cards, v)
analyseCards.Incr(card, -1)
}
}
}
return cards
}
func (this *AnalyseCards) Flat() []byte {
cards := make([]byte, 0, this.Len())
start := this.Start()
end := this.End()
for i := start; i <= end; i++ {
count := this.Get(i)
if count > 0 {
for j := uint8(0); j < count; j++ {
cards = append(cards, i)
}
}
}
return cards
}
func (this *AnalyseCards) Len() uint8 {
var count uint8
start := this.Start()
end := this.End()
for i := start; i <= end; i++ {
count += this.Get(i)
}
return count
}
func (this *AnalyseCards) Sub(cards AnalyseCards) AnalyseCards {
t := *this
start := cards.Start()
end := cards.End()
for i := start; i <= end; i++ {
count := cards.Get(i)
if count > 0 {
t.Incr(i, -int8(count))
}
}
t.SetValue(0)
t.SetKind(0)
return t
}
func (this *AnalyseCards) Add(cards AnalyseCards) AnalyseCards {
t := *this
start := cards.Start()
end := cards.End()
for i := start; i <= end; i++ {
count := cards.Get(i)
if count > 0 {
t.Incr(i, int8(count))
}
}
t.SetValue(0)
t.SetKind(0)
return t
}
func (this *AnalyseCards) Incr(card byte, num int8) {
card = (card - 3) * 3
count1 := ((*this >> card) & 0x07)
count := int64(count1) + int64(num)
*this &= (^(0x07 << card))
if count > 0 {
*this |= ((AnalyseCards(count & 0x07) ) << card)
}
this.SetStartEnd()
}
func (this *AnalyseCards) Padding(count uint8, length uint8, card byte) {
for m := uint8(0); m < count; m++ {
c := card - m
this.Incr(c, int8(length))
}
this.SetValue(0)
this.SetKind(0)
}
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Go实现斗地主核心算法
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