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Update README.md
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dluisnothere authored Oct 10, 2022
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Expand Up @@ -150,12 +150,16 @@ My hypothesis is that since the scene is closed, all rays will hit something on

**Material Sorting Performance**


![](img/matSort.png)

**First Bounce Caching**

![](img/cacheComparison.png)

**Bounding Box for OBJ**

![](img/boundbox.png)

## Bloopers! :)

Too much antialiasing: me without my contacts
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