This is an Air native extension for In-App Purchases on iOS and Android. It has been developed by FreshPlanet and is used in the game SongPop.
- iOS implementation does NOT contain on-device receipt validation.
- Android implementation uses In-app Billing Version 3.
The ANE binary (InAppPurchase.ane) is located in the bin folder. You should add it to your application project's Build Path and make sure to package it with your app (more information here).
On Android:
- you will need to add the following in your application descriptor:
<android>
<manifestAdditions><![CDATA[
<manifest android:installLocation="auto">
<activity android:name="com.freshplanet.inapppurchase.activities.BillingActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen"></activity>
</manifest>
]]></manifestAdditions>
</android>
Should you need to edit the extension source code and/or recompile it, you will find an ant build script (build.xml) in the build folder:
cd /path/to/the/ane
# Setup build configuration
cd build
mv example.build.config build.config
# Edit build.config file to provide your machine-specific paths
# Build the ANE
ant
This ANE has been written by Thibaut Crenn. It belongs to FreshPlanet Inc. and is distributed under the Apache Licence, version 2.0.
We are expanding our mobile engineering teams.
FreshPlanet is a NYC based mobile game development firm and we are looking for senior engineers to lead the development initiatives for one or more of our games/apps. We work in small teams (6-9) who have total product control. These teams consist of mobile engineers, UI/UX designers and product experts.
Please contact Tom Cassidy ([email protected]) or apply at http://freshplanet.com/jobs/