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diegozanon/README.md

Hi there 👋

Those are my public repos:

  • zanon.dev: my unreleased new blog, designed from scratch with a strong focus on performance optimization and minimal JavaScript footprint for faster load times. Deployment was automated using Webhooks and Serverless architecture with AWS infrastructure.
  • zanon.io: my former blog, primarily focused on AWS topics. It featured a custom-made blog engine called blode, built with Node.js, and a frontend developed with AngularJS.
  • Paulie: an NPM module leveraging Amazon Polly to facilitate foreign language learning using the shadowing technique.
  • bombermon: a serverless multiplayer game prototype, created to demonstrate the feasibility of using serverless architecture for real-time multiplayer games. Developed with the Phaser engine (JavaScript), it was an innovative approach to gaming infrastructure in 2016.
  • serverless-store: a project developed as a tutorial for my book. It showcases the use of multiple serverless tools (AWS) combined with a React-based frontend.
  • serverless-notifications: a proof-of-concept for serverless notifications. The way that I've implemented was innovative at the time (2016).
  • estomatoweb-scraper: a desktop application built with NW.js (Node.js) to support my wife and her research team during her master's degree collecting data using web scraping.

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  1. serverless-notifications serverless-notifications Public

    Serverless Service for Serverless Notifications (AWS IoT)

    JavaScript 135 30

  2. bombermon bombermon Public archive

    A multiplayer game (Bomberman-like) using Serverless concepts

    JavaScript 68 9

  3. aws-serverless-demo aws-serverless-demo Public

    AWS Serverless demo using S3, API Gateway, Lambda, Node.js and SimpleDB

    HTML 23 12

  4. zanon.dev zanon.dev Public

    This repository stores my blog data and deployment code

    JavaScript