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Change Screenshot Functionality #7431

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32 changes: 8 additions & 24 deletions Source/capture.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,7 @@
#include "utils/surface_to_png.hpp"
#endif

#include "effects.h"
#include "engine/backbuffer_state.hpp"
#include "engine/dx.h"
#include "engine/palette.h"
Expand Down Expand Up @@ -57,25 +58,10 @@ FILE *CaptureFile(std::string *dstPath)
return OpenFile(dstPath->c_str(), "wb");
}

/**
* @brief Make a red version of the given palette and apply it to the screen.
*/
void RedPalette()
{
for (int i = 0; i < 256; i++) {
system_palette[i].g = 0;
system_palette[i].b = 0;
}
palette_update();
BltFast(nullptr, nullptr);
RenderPresent();
}

} // namespace

void CaptureScreen()
{
SDL_Color palette[256];
std::string fileName;
const uint32_t startTime = SDL_GetTicks();

Expand All @@ -85,11 +71,10 @@ void CaptureScreen()
return;
}
DrawAndBlit();
PaletteGetEntries(256, palette);
RedPalette();
for (int i = 0; i < 256; i++) {
system_palette[i] = palette[i];
}

auto tempPalette = system_palette;

system_palette = orig_palette;
palette_update();

const tl::expected<void, std::string> result =
Expand All @@ -104,11 +89,10 @@ void CaptureScreen()
RemoveFile(fileName.c_str());
} else {
Log("Screenshot saved at {}", fileName);
PlaySFX(SfxID::MenuSelect);
}
const uint32_t timePassed = SDL_GetTicks() - startTime;
if (timePassed < 300) {
SDL_Delay(300 - timePassed);
}
system_palette = tempPalette;
palette_update();
RedrawEverything();
}

Expand Down
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