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Releases: dhleong/playactor

0.4.1

21 Feb 21:16
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Bug Fixes:

  • Error: Unexpected discovery message (#46; fixed by #49)

0.4.0

17 Aug 16:17
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Enhancements:

  • Pre-filter by type and ip on discovery (#33)

Notes:

  • CI checks should now run for PRs
  • Updated dependencies, fixed npm audit warnings

0.3.2

02 Jun 17:36
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Bug Fixes:

  • Fix: accidentally munging data passed to redact() (#28)

0.3.1

14 May 13:51
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Enhancments:

  • We will now attempt to auto-redact various debug output by default, making it less likely that folks pasting --debug output will potentially reveal credentials.

0.3.0

13 May 15:28
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Enhancements:

  • Add about command that checks for updates with some nice output (#27)
  • Add simple --version flag (#27)
  • Add flag to disable autoOpenUrls mode for CliOauthStrategy (#28)

0.2.4

16 Apr 01:41
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Bug Fixes:

  • Revert accidentally committed code disabling (for debug)

0.2.3

15 Apr 23:54
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Enhancements:

  • Add support for --ps4/--ps5 convenience flags
  • Add --force-auth flag to ignore stored credentials and re-auth

Bug Fixes:

  • playactor login (registration) with PS5: Unhandled 'error' event (#23)
  • No "PlayActor" device listed in PS4 Second Screen app (#25)
  • Fix "ExpectedError" output on check command
  • Attempt to handle URL open() errors more gracefully

0.2.2

14 Apr 13:24
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Bug Fixes:

  • [Error] process.getuid is not a function (#24)
  • playactor login (registration) with PS5: Unhandled 'error' event (#23)
  • Second Screen instructions missing

0.2.1

12 Apr 15:00
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Bug Fixes:

  • TypeError: Cannot read property 'removeAllListeners' of null (#19)

0.2.0

31 Mar 14:32
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Enhancements:

  • RemotePlay-based Connection (#18)

Bug Fixes:

  • Fix incorrect --pass-code parsing
  • Fix passcode auth being incorrectly 8 digits
  • Fix incomplete remote play (ps5) auth parsing

Notes:

  • This release enables standby support for PS5 devices, and should enable
    support for other features like the osk-submit command in the future!
  • Due to a bug in credential processing in the 0.1.0 release, login will not
    complete properly for PS5 devices on this version using credentials created
    by that older release. You will need to delete your old credentials and re-register
    for standby to work. I believe we handle everything much better, now, so this should
    not
    be a problem again in the future.