Support CstDoom3 GUIs for aspect-ratio-independent HUD #641
+572
−37
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As requested in #324.
You won't see any difference unless you use CstDoom3's GUI files. But note that you can't just use their .pk4 files, because they contain other things incompatible with dhewm3 (I didn't port any gameplay changes from CstDoom3).
For the basegame I prepared this .pk4 (rename the .zip to .pk4 after download, Github doesn't support attaching .pk4 files): z_cstd3_guis.zip
It's for the base game, so put it into
Doom3/base/
, next topak000.pk4
etc.Also note that old savegames will stop working once you add
z_cstd3_guis.pk4
.I'd appreciate if someone else could create cleaner .pk4s with .gui files for both the base game and d3xp and upload them somewhere, so I can link them on the dhewm3 page once this is merged.
I'm not gonna ship them with dhewm3, for license reasons and because so far dhewm3 could avoid shipping any own gamedata and I'd like to keep it like that, if possible.