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Signed-off-by: Scott Westover <[email protected]>
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☐ project setup | ||
☐ create buttons | ||
☐ add hover events with alpha | ||
☐ core simon logic | ||
☐ generate a random element in the sequence | ||
☐ method to handle player input | ||
☐ track player input until sequence match, or mismatch | ||
☐ reset game | ||
☐ connect simon to core scene | ||
☐ add simple state for tracking game state | ||
☐ play a sequence | ||
☐ change game alpha and play sound | ||
☐ wait for player input |
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export function sleep(milliseconds: number) { | ||
return new Promise((resolve) => setTimeout(resolve, milliseconds)); | ||
} |