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:docs: updated readme
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Signed-off-by: Scott Westover <[email protected]>
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scottwestover committed Jan 8, 2024
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![demo](docs/example.gif)

A quick demo of how you can use the built in events of Phaser 3 to know when an animation is completed, that way you can use that event to perform some additional game logic.
A quick demo of how you can use the built in touch events of Phaser 3 to handle swipe gestures! By using the these built in events, you can easily enhance your game to support mobile devices.

For a detailed walkthrough, checkout my video on YouTube here:

[<img src="https://i.ytimg.com/vi/jZtVciBkxjU/hqdefault.jpg">](https://youtu.be/jZtVciBkxjU 'Phaser 3 Mastery: Effortless Fade-In and Fade-Out Scene Transitions')
Coming soon...

Link to live demo:

[Simple Scene Transitions](https://devshareacademy.github.io/code-examples-from-my-video-content/phaser-3/simple-scene-transitions/index.html)
[Mobile Swipe Demo](https://devshareacademy.github.io/code-examples-from-my-video-content/phaser-3/mobile-swipe/index.html)
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