Stacked quantity does not reflect on game map #115
Labels
backend
Node.js-related or anything to do in the server
bug
"Hey, that's not suppose to happen."
canvas
(Graphic) issues on the game canvas.
help wanted
Issues that we need multiple opinions on.
high priority
Things we really want to have and need in the game.
Milestone
What is the current behavior?
When you drop coins with a considerable quantity (ie: 1,000 coins), you will see the graphic painted on the canvas as "1" coin dropped despite the quantity being 1000.
If the current behavior is a bug, please provide the exact steps to reproduce.
What is the expected behavior?
The coin graphic painted on the game map should reflect the amount in the inventory before the drop.
Additional context
Related issue: #69
This problem will affect ANY item that has quantity graphics like arrows and any other (common) items.
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