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add basic speed control #5

add basic speed control

add basic speed control #5

Workflow file for this run

name: Build GDExtension
on:
workflow_call:
push:
env:
LIBNAME: lifepvp
jobs:
build:
strategy:
fail-fast: false
matrix:
include:
- platform: linux
float-precision: single
arch: x86_64
os: ubuntu-22.04
- platform: windows
float-precision: single
arch: x86_32
os: windows-latest
- platform: windows
float-precision: single
arch: x86_64
os: windows-latest
# - platform: macos
# float-precision: single
# arch: universal
# os: macos-latest
# - platform: android
# float-precision: single
# arch: arm64
# os: ubuntu-22.04
# - platform: android
# float-precision: single
# arch: arm32
# os: ubuntu-22.04
# - platform: android
# float-precision: single
# arch: x86_64
# os: ubuntu-22.04
# - platform: android
# float-precision: single
# arch: x86_32
# os: ubuntu-22.04
# - platform: ios
# float-precision: single
# arch: arm64
# os: macos-latest
# - platform: web
# float-precision: single
# arch: wasm32
# os: ubuntu-22.04
- platform: linux
float-precision: double
arch: x86_64
os: ubuntu-22.04
- platform: windows
float-precision: double
arch: x86_32
os: windows-latest
- platform: windows
float-precision: double
arch: x86_64
os: windows-latest
# - platform: macos
# float-precision: double
# arch: universal
# os: macos-latest
# - platform: android
# float-precision: double
# arch: arm64
# os: ubuntu-22.04
# - platform: android
# float-precision: double
# arch: arm32
# os: ubuntu-22.04
# - platform: android
# float-precision: double
# arch: x86_64
# os: ubuntu-22.04
# - platform: android
# float-precision: double
# arch: x86_32
# os: ubuntu-22.04
# - platform: ios
# float-precision: double
# arch: arm64
# os: macos-latest
# - platform: web
# float-precision: double
# arch: wasm32
# os: ubuntu-22.04
runs-on: ${{ matrix.os }}
steps:
- name: Checkout
uses: actions/checkout@v3
with:
submodules: true
fetch-depth: 0
# Lint
#- name: Setup clang-format
# shell: bash
# run: |
# python -m pip install clang-format
#- name: Run clang-format
# shell: bash
# run: |
# clang-format src/** --dry-run --Werror
# Build
- name: 🔗 GDExtension Build
uses: ./.github/actions/build
with:
platform: ${{ matrix.platform }}
arch: ${{ matrix.arch }}
float-precision: ${{ matrix.float-precision }}
build-target-type: template_release
# Sign
# - name: Mac Sign
# # Disable sign if secrets are not set
# if: ${{ matrix.platform == 'macos' && env.APPLE_CERT_BASE64 }}
# env:
# APPLE_CERT_BASE64: ${{ secrets.APPLE_CERT_BASE64 }}
# uses: ./.github/actions/sign
# with:
# FRAMEWORK_PATH: bin/macos/macos.framework
# APPLE_CERT_BASE64: ${{ secrets.APPLE_CERT_BASE64 }}
# APPLE_CERT_PASSWORD: ${{ secrets.APPLE_CERT_PASSWORD }}
# APPLE_DEV_PASSWORD: ${{ secrets.APPLE_DEV_PASSWORD }}
# APPLE_DEV_ID: ${{ secrets.APPLE_DEV_ID }}
# APPLE_DEV_TEAM_ID: ${{ secrets.APPLE_DEV_TEAM_ID }}
# APPLE_DEV_APP_ID: ${{ secrets.APPLE_DEV_APP_ID }}
- name: Windows - Delete compilation files
if: ${{ matrix.platform == 'windows' }}
shell: pwsh
run: |
Remove-Item bin/* -Include *.exp,*.lib,*.pdb -Force
- name: Upload Artifact
uses: actions/upload-artifact@v3
with:
name: godot-cpp-template
path: |
${{ github.workspace }}/bin/**