The package renders icons based on svg files. The rendering is done inline or via an svg sprite that combines all svgs of a collection into one request.
Attention: This package use the external svg references for svg-sprites which are not supported in some older browsers. Please check this and use polyfills like this https://github.com/Keyamoon/svgxuse if needed.
- Wilhelm Behncke - [email protected]
- Martin Ficzel - [email protected]
The development and the public-releases of this package is generously sponsored by our employer https://www.sitegeist.de.
The package manages icon collections that are defined via Neos settings. It is possible to configure an
collection from a path
or by referenceing each item
individually.
Sitegeist:
Stampede:
collections:
#
# Collections with a path will include all svg files in the given path
# The icon name and the label are created from the filename
#
default:
label: "Default Collection"
path: resource://Vendor.Site/Private/Icons
#
# Collections with explicit items allow to configure the path and label
# for each icon. The key defines the icon name.
#
example:
label: "Example Collection"
items:
foo:
label: "Foo Item"
path: resource://Vendor.Site/Private/Icons/foo.svg
bar:
label: "Bar Item"
path: resource://Vendor.Site/Private/Icons/bar.svg
The generated svg sprites are cached for each collection in Production context. For the Development context the sprite cache is disabled. You can control this via setting:
Sitegeist:
Stampede:
enableCache: false
The svg sprite sheet will get a cache-control header in Production context. You can adjust the value or disable this via setting:
Sitegeist:
Stampede:
publicCacheLifetime: 86400
A custom data source is included to allow editors to select icons in the Neos Inspector:
'Vendor.Site:NodeType':
properties:
icon:
type: string
ui:
inspector:
editor: 'Neos.Neos/Inspector/Editors/SelectBoxEditor'
editorOptions:
dataSourceIdentifier: 'sitegeist-stampede-icons'
dataSourceAdditionalData:
# Optionaly the icon collections offered to the editor
# can be configured. By default all collections will be available
collections: ['example']
*Attention the returned value of the data source is a combined identifier of the
collection and the icon separated by colon. For rendering you have to split it before passing
collection
and icon
to Sitegeist.Stampede:Icon
:
prototype(Vendor.Site:Component.SvgIcon) < prototype(Neos.Neos:ContentComponent) {
parts = ${String.split(q(node).property('icon'), ':', 2)}
renderer = Sitegeist.Stampede:Icon {
collection = ${props.parts[0]}
icon = ${props.parts[1]}
}
}
Sitegeist.Stampede:Icon
has the following options:
collection
: string (required) name of the icon collection
icon
: string (required) name of the icon
class
: string (optional) class to add to the svg tag
style
: string (optional) style to add to the svg tag. Default is fill: currentColor; height: 1em;
inline
: boolean render the svg inline. Default is false
To render icons the prototype Sitegeist.Stampede:Icon
is used via afx like this.
renderer = afx`
<Sitegeist.Stampede:Icon collection="default" icon="neos" />
`
If the inline
option is set the svg content is directly put into the html instead of referencing
the spritesheet. This can improve the performance if many icons exist but only very few are used on a single page.
renderer = afx`
<Sitegeist.Stampede:Icon collection="default" icon="neos" inline />
`
ATTENTION: It is highly recommended to create a wrapper prototype for icons that sets the required class
and unsets the default style
.
prototype(Vendor.Site:Component.SvgIcon) < prototype(Neos.Fusion:Component) {
icon = null
collection = 'default'
renderer = Sitegeist.Stampede:Icon {
collection = ${props.collection}
icon = ${props.icon}
class = "svgIcon"
style = null
}
}
Additionally the prototype Sitegeist.Stampede:Icon.Preview
renders a list of all iconCollections
as table to be viewed in the Sitegeist.Monocle
styleguide.
Sitegeist.Stampede is available via packagist. Just run composer require sitegeist/stampede
to install it. We use semantic-versioning so every breaking change will increase the major-version number.
We will gladly accept contributions. Please send us pull requests.