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Set up a system with mods

davboecki edited this page Apr 27, 2012 · 9 revisions

To set up a system with this you first need to install everything.

  1. DOwnload the CraftBukkit jar found here: CraftBukkit-MMW
  2. Now install all mods to your server.
  3. Run the server and shut it down.
  4. Download the plugin jar, rename it to PrivatChest.jar and put it into your plugins folder.
  5. Next you need a Multiworld plugin.
  6. You also need a teleport plugin that handles the player teleportation through the worlds.
  7. Install these plugins.
  8. Run your server.
  9. Join your server with you minecraft client.
  10. Create a new world and set the generator to PrivatChest. For example in Multiverse type /mvcreate ModExchange normal -g PrivatChest
  11. Now create other worlds like normal.
  12. Next you need to set the Exchangeworld mode to Mod.
  13. Use the multimodworld command to do that. /multimodworld exchangeworld <worldname> Mod Replace <worldname> with the name of your exchangeworld. For example ModExchange.
  14. Now you need to save your settings. /multimodworld save
  15. Next open the file of your world which should be the moded world. Change CheckTeleport: false to CheckTeleport: true
  16. Now reload settings from files. /multimodworld reload
  17. To allow modded items in the world you need to add the item to the ItemList used in this world or just simply allow all items through /multimodworld worldsetting <world> allowall item true
  18. Same for modded entities. You can add them to your EntityList or allow all entities /multimodworld worldsetting <world> allowall entity true
  19. To enable the ore generation in a specified world you need to set the PopulateChunk tag to true (see Commands)
  20. Not connect your teleport system from normal worlds to the Normal side in the exchangeworld and the mod side so you mod world.
  21. Don't forget to set permissions.
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