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Set up a system with mods
davboecki edited this page Apr 27, 2012
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To set up a system with this you first need to install everything.
- Download the CraftBukkit jar found here: CraftBukkit-MMW
- Now install all mods to your server.
- Download the plugin jar, rename it to PrivatChest.jar and put it into your plugins folder.
- Next you need a Multiworld plugin.
- You also need a teleport plugin that handles the player teleportation through the worlds.
- Install these plugins.
- Run your server.
- Join your server with you minecraft client.
- Create a new world and set the generator to PrivatChest. For example in Multiverse type /mvcreate ModExchange normal -g PrivatChest
- Now create other worlds like normal.
- Next you need to set the Exchangeworld mode to Mod.
- Use the multimodworld command to do that. /multimodworld exchangeworld <worldname> Mod Replace <worldname> with the name of your exchangeworld. For example ModExchange.
- Now you need to save your settings. /multimodworld save
- Next open the file of your world which should be the moded world. Change CheckTeleport: false to CheckTeleport: true
- Now reload settings from files. /multimodworld reload
- To allow modded items in the world you need to add the item to the ItemList used in this world or just simply allow all items through /multimodworld worldsetting <world> allowall item true
- Same for modded entities. You can add them to your EntityList or allow all entities /multimodworld worldsetting <world> allowall entity true
- To enable the ore generation in a specified world you need to set the PopulateChunk tag to true (see Commands)
- Not connect your teleport system from normal worlds to the Normal side in the exchangeworld and the mod side so you mod world.
- Don't forget to set permissions.