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Simple TicTacToe implementation with both shared screen and TCP multi-player capabilities, running in the console. So hopefully it could theoretically run on the universities internal network. So... hopefully, theoretically, it should be able to run over the university network.

Features

  • TCP/IP based multi-player

  • Shared Screen multi-player

  • Ability to handle any size of board greater or equal to

    victory conditions different to those on the 3x3 grid would need to be additionally defined

  • Terminal UI

Dependencies

This project requires the following libraries installed in the system, or otherwise made available to both the CMake script and the compiler:

  1. sockpp for networking
  2. ncurses for terminal UI
  3. Google Test for testing only

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Project for AGH UST Computer Science C++ class

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