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dalvarez/sparklines
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New Process: 1) Find the Median 2) Find the biggest delta between the lowest and highest numbers; the biggest delta means that number touches the edge of the canvas and is the highest/lowest point of the sparkline 3) Find the vertical scale multiplier NEXT STEP - Make both the min and max touch the edges of the canvas in order to (properly?) stretch out the graph OR find a way to 'flip' the whole canvas on the horizontal..
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Taking Edward Tufte's idea called sparklines and implementing them using HTML's canvas tag and some of my personal data.
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