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This repository has been archived by the owner on Jan 4, 2019. It is now read-only.

Releases: cpl/stargateRL

Logging implemented

18 Aug 06:31
@cpl cpl
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Logging implemented Pre-release
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v0.0.5dev1

Comply with PEP282, logging with args, not .format

Performance improvements & new theme

10 Aug 14:10
@cpl cpl
0076a31
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This improves a great deal the way text is rendered. Also chose a new colour scheme.

The latest OSX App is included.

The next release should be v0.1.0, implementing map loading and rendering or at the very least the data structures needed.

Pathing, config, issues and cross-platform improvements

18 Jul 00:52
@cpl cpl
fadd701
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This version comes with the first (working) OSX App binary.

The OSX App was tested within virtualenv.

Functioning setup.py and entry script

07 May 02:25
@cpl cpl
0bf3d8f
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0.0.2

Fixed all setup issues, fully working release 0.0.2

256-Color

15 Dec 23:52
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256-Color Pre-release
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Working on UI Manager, switched to Vim  :green_heart:

If implemented this commit will:
  + Setup the foundation for a basic Frame system
  + The main idea is to have a border around each "UI"
    the border will consist of solid gray ish blocks
    maybe even add a special tile for the border
  + The config file will specify a minimum and a maximum size to
    which the game will run

TODO:
  +

GameData

13 Dec 18:55
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GameData Pre-release
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Working on UI Manager, switched to Vim  :green_heart:

If implemented this commit will:
  + Setup the foundation for a basic Frame system
  + The main idea is to have a border around each "UI"
    the border will consist of solid gray ish blocks
    maybe even add a special tile for the border
  + The config file will specify a minimum and a maximum size to
    which the game will run

TODO:
  +

Great Refactoring 0

13 Dec 18:56
@cpl cpl
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Great Refactoring 0 Pre-release
Pre-release
Working on UI Manager, switched to Vim  :green_heart:

If implemented this commit will:
  + Setup the foundation for a basic Frame system
  + The main idea is to have a border around each "UI"
    the border will consist of solid gray ish blocks
    maybe even add a special tile for the border
  + The config file will specify a minimum and a maximum size to
    which the game will run

TODO:
  +