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blender-render-cluster

A docker based multi machine render setup

Build

Warning: This is only possible in Blender < 2.80. For newer Blender releases this plugin is no longer available so this project is deprecated as well.

Quick Start

Alt text

Option 1 - The easy way: Download basic blender image

$ docker pull d3v0x/blender-render-cluster

All Blender docker images are tagged since version 2.77a. To get a list of available versions, simply run

curl https://index.docker.io/v1/repositories/d3v0x/blender-render-cluster/tags

If you want to download a specific version, type

docker pull d3v0x/blender-render-cluster:2.77a

This will download a 2.77a Blender image.

Option 2 - The "hard" way: Build basic blender image

$ docker build -t blender-render-cluster .

This will build the latest Blender version from my Gentoo d3v0x-overlay

How to start as master

$ docker run --name blender_master -e "RENDER_MODE=MASTER" -p 8000:8000 -d d3v0x/blender-render-cluster

How to start and run as slave

RENDER_MODE will be set to SLAVE by default. You only have to connect/link to the master container.

$ docker run --name blender_slave --link blender_master:master -e "MASTER_PORT_8000_TCP_ADDR=master" -d d3v0x/blender-render-cluster

Connect new slave to master on other host

To connect to a master on another server/host you only have to override the environment variable MASTER_PORT_8000_TCP_ADDR and enter the master IP address

$ docker run -d -e "MASTER_PORT_8000_TCP_ADDR=192.168.178.21" blender_master

Tl;Dr Edition

Sometimes it takes hours or maybe days to render a final image or an animation. I've got several virtual machines, some idle servers and much unused CPU/GPU. This time I want to show how to set up your own render farm with Blenders Network Renderer and my new Blender Cluster Docker image.

Requirements:

  • Some servers or virtual machines
  • A running docker daemon on each machine

Before we start we have to set up our master. This machine will maintain all the jobs and is the first contact for the client - your local workstation.

So lets log in to your server and download my Gentoo based Blender-Render-Cluster image. Of couse you can build the image by yourself if you want. All the sources can be found here at this repo. In this example I want to show how to set up your master and client machines with the prebuild Blender-Render-Cluster image from Docker Hub. You can get some details here.

Set up your master

First of all write down the IP of your master. This is important when we create the slaves on the other machines. Get the IP with

rin@rusty ~ $ ip addr
[...]
2: enp2s0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP group default qlen 1000
    inet 10.0.109.55/24 scope global enp2s0
    valid_lft forever preferred_lft forever
[...]

In this example my IP is 10.0.109.55.

Now we want to download the image and start up the master.

rin@rusty ~ $ docker pull d3v0x/blender-render-cluster

This will take some time and downloads the base image:

[...]
latest: Pulling from d3v0x/blender-render-cluster
137d1c317b8c: Downloading [==>                                                ] 10.25 MB/255.7 MB
c2418f02a306: Download complete 
67174dd10795: Download complete 
1c7a34115767: Downloading [========>                                          ] 17.28 MB/98.57 MB
7ddca3076d93: Download complete 
3ca40110a232: Downloading [===========================>                       ] 16.85 MB/30.91 MB
f95d0e53882a: Download complete 
[...]

After the download is completed you can see the new blender image in the list

rin@rusty ~ $ docker images
REPOSITORY                     TAG                 IMAGE ID            CREATED             VIRTUAL SIZE
d3v0x/blender-render-cluster   latest              1bbb3cc7d57c        3 hours ago         1.95 GB

And that's it. Now we can start our master image with

$ docker run -e "RENDER_MODE=MASTER" -p 8000:8000 -d --name blender_master d3v0x/blender-render-cluster

The RENDER_MODE environment variable is required because the python script for Blender within the container will set all the configuration of the network render add-on for you. And with this single image you can create master or slave containers based on this environment variable. The default / fallback will set the render mode to slave.

Now you can switch to your webbrowser and go to http://master-ip:8000 and get the web interface of your master render server. Now your master is online.

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Connect slaves to your master

After the master is up and running we can start to connect some slaves. Log in to your next virtual machine and download the Docker image again.

rin@gentoo-vm ~ $ docker pull d3v0x/blender-render-cluster

But this time we want a slave which connects to the master. So we have to start the container with masters IP address:

rin@gentoo-vm ~ $ docker run --name blender_slave -d -e "MASTER_PORT_8000_TCP_ADDR=10.0.109.55" d3v0x/blender-render-cluster

Replace the IP 10.0.109.55 with your masters IP of course. And now you've got your first slave in your list. Check the web interface to get some details. If your master and the slave is on the same machine you can link both docker containers together instead of overwriting the IP.

rin@gentoo-vm ~ $ docker run --name blender_slave -d --link blender_master:master -e "MASTER_PORT_8000_TCP_ADDR=master" d3v0x/blender-render-cluster

Repeat this for all your other machines.

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Set up Blender to render within your new cluster

And now we want to render our animation within our new rendering network. Before we can send our jobs we have to enable the Blender Add-on "Render: Network Render" within the Blender User Preferences.

Alt text

Next, switch to the Network Render Engine. Be sure you saved you're scene before because the file will be sent to the master.

Alt text

Now you've got many new settings within your Render Section within the Properties Panel. Add your masters IP address and click on refresh at "Slaves Status". You should see all your slaves.

And that's it. Happy rendering!