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Remove wee-alloc #19

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Mar 10, 2024
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6 changes: 0 additions & 6 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -36,12 +36,6 @@ indexmap = "1.9.3"
# code size when deploying.
console_error_panic_hook = { version = "0.1.7", optional = true }

# `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size
# compared to the default allocator's ~10K. It is slower than the default
# allocator, however.
#
# Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now.
wee_alloc = { version = "0.4.5", optional = true }

[target.'cfg(target_arch = "wasm32")'.dependencies]
console_log = "1.0.0"
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6 changes: 0 additions & 6 deletions src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -14,12 +14,6 @@ use std::mem::{size_of, take};
use std::sync::atomic::{AtomicBool, Ordering};
use wasm_bindgen::prelude::*;

// When the `wee_alloc` feature is enabled, use `wee_alloc` as the global
// allocator.
#[cfg(feature = "wee_alloc")]
#[global_allocator]
static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;

#[cfg(target_arch = "wasm32")]
#[derive(Clone)]
struct SuccessCallback(Option<js_sys::Function>);
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