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Update to readme
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worksofliam committed Feb 3, 2022
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Expand Up @@ -46,3 +46,8 @@ If the user is developing in `LIB/QRPGLESRC/MYSOURCE.RPGLE`, then the linter set
See `./src/schemas/rpglint.json` for the available linter options.

Use `vscode-rpgle.openLintConfig` to open the configuration for the source you're working in. If it does not exist, it will ask the user to create one and it will provide some defaults.

## Linter directives

* `// @rpglint-skip`
* The next line's indent and rule check will be skipped.

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