This repository has been archived by the owner on Apr 16, 2023. It is now read-only.
Releases: chrislo27/RhythmHeavenRemixEditor
Releases · chrislo27/RhythmHeavenRemixEditor
v2.4.2 - [RED]URGENT[]
- [RED]URGENT[] - Fixed not being able to load anything (NoSuchMethodError)
- Allowed force-load of remixes even when content is missing
- Fixed some Catchy Tune patterns not having deprecatedIDs
- Fix being able to change pitch while playing the remix
- Fix sounds still playing after pause/stop
- Improved initial loading times extremely
- Tested up to 550% faster initial load times
- Sounds are now "lazily" loaded and will only be loaded when they are first present, or when you load in a remix
- The launch argument
--force-load-lazy-sounds
will force the editor to load it at start
- Palettes have gotten some love
- Now they transition smoothly when you press Swap Palette
- They also save what number palette you were on between launches
- Added the RHRE0 palette by default
- Added the
cueText
andbpmTrackerSelected
fields
- Added Manzai Birds
- Base BPM is 95
- Added Quiz Show
- Added Extra SFX, Air Rally, Big Rock Finish, Board Meeting, Kitties!, Pajama Party, Super Samurai Slice (all by Huebird)
- Fix #65 - Built to Scale (Wii) 8 bounce pattern being wrong
- All instances of Wii have been replaced with Fever for consistency
v2.4.1
Use v2.4.2
!
- Fix being able to change pitch while playing the remix
- Fix sounds still playing after pause/stop
- Improved initial loading times extremely
- Tested up to 550% faster initial load times
- Sounds are now "lazily" loaded and will only be loaded when they are first present, or when you load in a remix
- The launch argument
--force-load-lazy-sounds
will force the editor to load it at start
- Palettes have gotten some love
- Now they transition smoothly when you press Swap Palette
- They also save what number palette you were on between launches
- Added the RHRE0 palette by default
- Added the
cueText
andbpmTrackerSelected
fields
- Added Manzai Birds
- Base BPM is 95
- Added Quiz Show
- Added Extra SFX, Air Rally, Big Rock Finish, Board Meeting, Kitties!, Pajama Party, Super Samurai Slice (all by Huebird)
- Fix #65 - Built to Scale (Wii) 8 bounce pattern being wrong
- All instances of Wii have been replaced with Fever for consistency
v2.4.0 - (up to) 550% faster loading times
Use v2.4.2
!
- Improved initial loading times extremely
- Tested up to 550% faster initial load times
- Sounds are now "lazily" loaded and will only be loaded when they are first present, or when you load in a remix
- The launch argument
--force-load-lazy-sounds
will force the editor to load it at start
- Palettes have gotten some love
- Now they transition smoothly when you press Swap Palette
- They also save what number palette you were on between launches
- Added the RHRE0 palette by default
- Added the
cueText
andbpmTrackerSelected
fields
- Added Manzai Birds
- Base BPM is 95
- Added Quiz Show
- Added Extra SFX, Air Rally, Big Rock Finish, Board Meeting, Kitties!, Pajama Party, Super Samurai Slice (all by Huebird)
- Fix #65 - Built to Scale (Wii) 8 bounce pattern being wrong
- All instances of Wii have been replaced with Fever for consistency
v2.3.5
- Added autosave
- Every 60 seconds - saves to a sibling file (X.autosave.rhre2) as long if you have saved already
- The trackers now show what buttons control it
- USE THE MUSIC TRACKER SO YOUR REMIXES ARE ACTUALLY ALIGNED TO THE BEAT
- Added Munchy Monk (Wii) (icon by Matthew_)
- Added Fruit Basket
- Added Sumo Brothers
- Maybe(?) fixed rare occurrences of sfx ahead of the tracker getting played on start
- Music is now disposed of if it fails to be loaded (and will have an error message)
- Fixed metronome ticking at half intervals on-start
- Fixed music start tracker showing seconds instead of beats
v2.3.4 - [PINK]Valentine's Day Update![]
- Ctrl+Right click now also moves the music start tracker
- For databasers - Debug mode (F8) and pressing R while having cues selected will print out a JSON pattern object for you in console
- Added Drumming Practice (courtesy of GuardedLolz, #61)
- Added Space Dance (English)
- Added Bunny Hop
- Added Night Walk (Fever)
- Added Coin Toss
- Added Rap Men
- Added Fireworks
- Added Bouncy Road spy pattern
- Bouncy Road patterns are now 0.5 beats per tink by default
- Fix excessively long text in version screen (scrollable or use arrow keys)
- Release time in version screen is now formatted
v2.3.3
IMPORTANT FOR CODE CONTRIBUTION
- A license has been added - GNU GPL-3.0
- You MUST include this license when you redistribute this software etc etc
- https://choosealicense.com/licenses/gpl-3.0/
- Added Toss Boys (icon by Altonotone)
- Added Airboarder
- Catchy Tune is now stereo
- Old Catchy Tune SFX will become left
- Added an Audacity button
- Right click to set the executable path (on Windows, this should default to your Audacity directory)
- Added more titles for the version screen
- Added inspection for Munchy Monk
- Added inspection for Lockstep
- Fixed Lockstep's offToOn not getting persisted
- Fixed Polyrhythm
cilinder
- Fixed Micro-Row's double pattern being indicated as "should be onbeat"
- Updated batch file to indicate Java 1.8 is required
- Updated the application icon (by fartiliumstation and Pengu12345)
- Updated LumBEARJack and Second Contact icons
- The version screen's "jump to page" key is now ENTER
- Removed analytics because it didn't work
v2.3.2
v2.3.1
v2.3.0
- Added Samurai Slice (Fever)
- Fixed loaded in remixes not updating the minimap
- Music button is now "Music Select" and is the same font size for consistency
- Improved new version information
- Will appear on startup if a new version is available (also accessible through the info menu)
- Lots of detail like the download size and count, and the ability to jump straight to the version page