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Conway's Game of Life in Rust!

This is my first attempt at making something real in Rust, built using various Rust nightlies in the month or so leading up to the first stable release.

It has a 128x96 grid, wrapping on both axes, and rendered at 60fps using OpenGL, with glium.

Run it with cargo run [seed_name]. Valid seeds are random and gosper_glider. The default is random.

I've tested it on OSX and Windows. It may or may not work on Linux.

From a random seed:

random image

From the glider seed:

glider image

The code looks OK to me, but I'm still learning the basics of Rust, so I'd be keen to get any feedback (or even pull requests!) to help me improve the code :)

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Conway's Game of Life, implemented in Rust

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