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package iforest | ||
|
||
import ( | ||
"math" | ||
"math/rand" | ||
"sync" | ||
) | ||
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const ( | ||
defaultNumTrees = 100 | ||
defaultSampleSize = 256 | ||
defaultScoreThreshold = 0.6 | ||
defaultDetectionType = DetectionTypeThreshold | ||
offset = 0.5 | ||
) | ||
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type DetectionType string | ||
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const ( | ||
DetectionTypeThreshold DetectionType = "threshold" | ||
DetectionTypeProportion DetectionType = "proportion" | ||
) | ||
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type Options struct { | ||
DetectionType DetectionType `json:"detectionType"` | ||
Threshold float64 `json:"threshold"` | ||
Proportion float64 `json:"proportion"` | ||
NumTrees int `json:"numTrees"` | ||
SampleSize int `json:"sampleSize"` | ||
MaxDepth int `json:"maxDepth"` | ||
} | ||
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func (o *Options) SetDefaultValues() { | ||
if o.DetectionType == "" { | ||
o.DetectionType = defaultDetectionType | ||
} | ||
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if o.Threshold == 0 { | ||
o.Threshold = defaultScoreThreshold | ||
} | ||
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if o.NumTrees == 0 { | ||
o.NumTrees = defaultNumTrees | ||
} | ||
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if o.SampleSize == 0 { | ||
o.SampleSize = defaultSampleSize | ||
} | ||
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if o.MaxDepth == 0 { | ||
o.MaxDepth = int(math.Ceil(math.Log2(float64(o.SampleSize)))) | ||
} | ||
} | ||
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type IsolationForest struct { | ||
*Options | ||
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Trees []*TreeNode | ||
} | ||
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func New() *IsolationForest { | ||
options := &Options{} | ||
options.SetDefaultValues() | ||
return &IsolationForest{Options: options} | ||
} | ||
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func NewWithOptions(options Options) *IsolationForest { | ||
options.SetDefaultValues() | ||
return &IsolationForest{Options: &options} | ||
} | ||
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func (f *IsolationForest) Fit(samples [][]float64) { | ||
wg := sync.WaitGroup{} | ||
wg.Add(f.NumTrees) | ||
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f.Trees = make([]*TreeNode, f.NumTrees) | ||
for i := 0; i < f.NumTrees; i++ { | ||
sampled := Sample(samples, f.SampleSize) | ||
go func(index int) { | ||
defer wg.Done() | ||
tree := f.BuildTree(sampled, 0) | ||
f.Trees[index] = tree | ||
}(i) | ||
} | ||
wg.Wait() | ||
} | ||
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func (f *IsolationForest) BuildTree(samples [][]float64, depth int) *TreeNode { | ||
numSamples := len(samples) | ||
if numSamples == 0 { | ||
return &TreeNode{} | ||
} | ||
numFeatures := len(samples[0]) | ||
if depth >= f.MaxDepth || numSamples <= 1 { | ||
return &TreeNode{Size: numSamples} | ||
} | ||
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splitIndex := rand.Intn(numFeatures) | ||
column := Column(samples, splitIndex) | ||
minValue, maxValue := MinMax(column) | ||
splitValue := rand.Float64()*(maxValue-minValue) + minValue | ||
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leftSamples := make([][]float64, 0) | ||
rightSamples := make([][]float64, 0) | ||
for _, vector := range samples { | ||
if vector[splitIndex] < splitValue { | ||
leftSamples = append(leftSamples, vector) | ||
} else { | ||
rightSamples = append(rightSamples, vector) | ||
} | ||
} | ||
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return &TreeNode{ | ||
Left: f.BuildTree(leftSamples, depth+1), | ||
Right: f.BuildTree(rightSamples, depth+1), | ||
SplitIndex: splitIndex, | ||
SplitValue: splitValue, | ||
} | ||
} | ||
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func (f *IsolationForest) Score(samples [][]float64) []float64 { | ||
scores := make([]float64, len(samples)) | ||
for i, sample := range samples { | ||
score := 0.0 | ||
for _, tree := range f.Trees { | ||
score += pathLength(sample, tree, 0) | ||
} | ||
scores[i] = math.Pow(2.0, -score/float64(len(f.Trees))/averagePathLength(float64(f.SampleSize))) | ||
} | ||
return scores | ||
} | ||
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func (f *IsolationForest) Predict(samples [][]float64) []int { | ||
predictions := make([]int, len(samples)) | ||
scores := f.Score(samples) | ||
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var threshold float64 | ||
switch f.DetectionType { | ||
case DetectionTypeThreshold: | ||
threshold = f.Threshold | ||
case DetectionTypeProportion: | ||
threshold = Quantile(f.Score(samples), 1-f.Proportion) | ||
default: | ||
panic("Invalid detection type") | ||
} | ||
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for i, score := range scores { | ||
if score >= threshold { | ||
predictions[i] = 1 | ||
} else { | ||
predictions[i] = 0 | ||
} | ||
} | ||
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return predictions | ||
} | ||
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func (f *IsolationForest) FeatureImportance(sample []float64) []int { | ||
importance := make([]int, len(sample)) | ||
for _, tree := range f.Trees { | ||
for i, value := range tree.FeatureImportance(sample) { | ||
importance[i] += value | ||
} | ||
} | ||
return importance | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
package iforest | ||
|
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import ( | ||
"testing" | ||
) | ||
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func TestIsolationForest(t *testing.T) { | ||
cases := []struct { | ||
features [][]float64 | ||
predictions []int | ||
}{ | ||
{ | ||
[][]float64{ | ||
{0, 0, 0}, | ||
{0, 0, 0}, | ||
{0, 0, 0}, | ||
{1, 1, 1}, | ||
}, | ||
[]int{0, 0, 0, 1}, | ||
}, | ||
} | ||
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for _, c := range cases { | ||
forest := New() | ||
forest.Fit(c.features) | ||
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preds := forest.Predict(c.features) | ||
for i, pred := range preds { | ||
if pred != c.predictions[i] { | ||
t.Errorf("expected %v, got %v", c.predictions[i], pred) | ||
} | ||
} | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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package iforest | ||
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import ( | ||
"math" | ||
"math/rand" | ||
) | ||
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func Sample(matrix [][]float64, size int) [][]float64 { | ||
if size <= 0 { | ||
panic("size must be greater than 0") | ||
} | ||
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if len(matrix) <= size { | ||
return matrix | ||
} | ||
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perm := rand.Perm(len(matrix)) | ||
sampled := make([][]float64, size) | ||
for i := 0; i < size; i++ { | ||
sampled[i] = matrix[perm[i]] | ||
} | ||
return sampled | ||
} | ||
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func Column(matrix [][]float64, columnIndex int) []float64 { | ||
column := make([]float64, len(matrix)) | ||
for i, row := range matrix { | ||
column[i] = row[columnIndex] | ||
} | ||
return column | ||
} | ||
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func MinMax(floats []float64) (float64, float64) { | ||
min, max := math.Inf(1), math.Inf(-1) | ||
for _, v := range floats { | ||
if v < min { | ||
min = v | ||
} | ||
if v > max { | ||
max = v | ||
} | ||
} | ||
return min, max | ||
} | ||
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func RandomMatrix(rows, cols int) [][]float64 { | ||
matrix := make([][]float64, rows) | ||
for i := 0; i < rows; i++ { | ||
matrix[i] = make([]float64, cols) | ||
for j := 0; j < cols; j++ { | ||
matrix[i][j] = rand.Float64() | ||
} | ||
} | ||
return matrix | ||
} | ||
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func AddScalar(matrix [][]float64, scalar float64) [][]float64 { | ||
outputMatrix := make([][]float64, len(matrix)) | ||
for i, row := range matrix { | ||
outputMatrix[i] = make([]float64, len(row)) | ||
for j := range row { | ||
outputMatrix[i][j] = matrix[i][j] + scalar | ||
} | ||
} | ||
return outputMatrix | ||
} |
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@@ -0,0 +1,33 @@ | ||
package iforest | ||
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import "math" | ||
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const eulerGamma = 0.5772156649 | ||
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func harmonicNumber(x float64) float64 { | ||
return math.Log(x) + eulerGamma | ||
} | ||
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func averagePathLength(x float64) float64 { | ||
if x > 2 { | ||
return 2.0*harmonicNumber(x-1) - 2.0*(x-1)/x | ||
} else if x == 2 { | ||
return 1.0 | ||
} else { | ||
return 0.0 | ||
} | ||
} | ||
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func pathLength(vector []float64, node *TreeNode, currentPathLength int) float64 { | ||
if node.IsLeaf() { | ||
return float64(currentPathLength) + averagePathLength(float64(node.Size)) | ||
} | ||
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splitAttribute := node.SplitIndex | ||
splitValue := node.SplitValue | ||
if vector[splitAttribute] < splitValue { | ||
return pathLength(vector, node.Left, currentPathLength+1) | ||
} else { | ||
return pathLength(vector, node.Right, currentPathLength+1) | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,34 @@ | ||
package iforest | ||
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import ( | ||
"fmt" | ||
"math" | ||
"sort" | ||
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"github.com/c9s/bbgo/pkg/datatype/floats" | ||
) | ||
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func Quantile(numbers floats.Slice, q float64) float64 { | ||
if len(numbers) == 0 { | ||
panic("numbers must not be empty") | ||
} | ||
if q < 0 || q > 1 { | ||
panic(fmt.Sprintf("q must be in [0, 1], got %v", q)) | ||
} | ||
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sortedNumbers := make(floats.Slice, len(numbers)) | ||
copy(sortedNumbers, numbers) | ||
sort.Float64s(sortedNumbers) | ||
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n := float64(len(sortedNumbers)) | ||
pos := q * (n - 1) | ||
lowerIndex := int(math.Floor(pos)) | ||
upperIndex := int(math.Ceil(pos)) | ||
if lowerIndex == upperIndex { | ||
return sortedNumbers[lowerIndex] | ||
} | ||
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// linear interpolation | ||
fraction := pos - float64(lowerIndex) | ||
return sortedNumbers[lowerIndex] + fraction*(sortedNumbers[upperIndex]-sortedNumbers[lowerIndex]) | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,27 @@ | ||
package iforest | ||
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import ( | ||
"testing" | ||
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"github.com/c9s/bbgo/pkg/datatype/floats" | ||
) | ||
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func TestQuantile(t *testing.T) { | ||
cases := []struct { | ||
numbers floats.Slice | ||
q float64 | ||
expected float64 | ||
}{ | ||
{floats.Slice{1, 2}, 0.5, 1.5}, | ||
{floats.Slice{1, 2, 3, 4, 5}, 0.5, 3}, | ||
{floats.Slice{1, 2, 3, 4, 5}, 1.0, 5}, | ||
{floats.Slice{1, 2, 3, 4, 5}, 0.0, 1}, | ||
} | ||
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for _, c := range cases { | ||
actual := Quantile(c.numbers, c.q) | ||
if actual != c.expected { | ||
t.Errorf("Quantile(%v, %v) == %v, expected %v", c.numbers, c.q, actual, c.expected) | ||
} | ||
} | ||
} |
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