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Omniverse software engineer at NVIDIA. SwiftShader creator, ex-Googler. This is my personal account.
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NVIDIA
- Montreal
- swiftshader.googlesource.com/SwiftShader
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xbyak
xbyak PublicForked from herumi/xbyak
a JIT assembler for x86(IA-32)/x64(AMD64, x86-64) MMX/SSE/SSE2/SSE3/SSSE3/SSE4/FPU/AVX/AVX2 by C++ header
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piko-public
piko-public PublicForked from piko-dev/piko-public
Open source release of the Piko graphics pipeline compiler.
C++ 1
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RectangleBinPack
RectangleBinPack PublicForked from juj/RectangleBinPack
Source code for performing 2d rectangular bin packing.
C++ 1
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subzero
subzero PublicForked from stichnot/subzero
Subzero - Fast code generator for PNaCl bitcode
C++
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